* Bump bitflags to 2.0.0
* Sprinkle Clone, Copy, Eq, PartialEq, and Debug derives where needed
* Call `bits` on bitflags, as it is now a method
* Switch from `from_bits_truncate` to `from_bits_retain` on bitflags where needed
* Bump h263-rs for the bitflags 2.0.0 dependency
As part of porting to bitflags 2.0.0, see:
https://kodraus.github.io/rust/2022/10/07/bitflags2.html#upgrading-to-2x
Newest Flash Player exits on unknown value types. However, older versions
(at least FP9) just ignore them and continue to the next value.
Follow the lenient behavior in order to support more content (e.g. #8389
doesn't work on newest Flash Player).
Fixes#8389.
* Have `DefineFunction` and `DefineFunction2` go through the same
code path by implementing `From<DefineFunction>` for
`DefineFunction2`.
* Change `register` to a `Option<NonZeroU8>` for size optimization.
* Add `function::Param` to store param info instead of a tuple.
Use a struct for all variants of `avm1::Action`.
This makes the style more consistent instead of using a mix of
struct and tuple variants, and allows the data to be easily passed
around.
* Use `TryFlags` instead of hard-coded binary literals.
* Rename `try_length`, `catch_length`, `finally_length` to `try_size`,
`catch_size`, `finally_size` to match SWF19 namings.
* Refactor write and fix a few bugs there:
* The actions length should not include the try, catch, finally
bodies, only the metadata of `flags`, `try_size`, `catch_size`,
`finally_size` and catch variable (either as `u8` or `SwfStr`).
* A placeholder byte should be written in place of the catch variable
when there is no catch clause.
* `try_actions` -> `try_body`
* `catch` -> `catch_body`
* `finally` -> `finally_body`
This aligns with the names used in SWF19, and is more consistent.
Each function is reduced to just 3 opcodes on x86:
https://godbolt.org/z/n6q6zxnh6
WebAssembly benefits as well: https://godbolt.org/z/fcETE9GYn
This should improve load-time performance because read_f64_me is
used frequently (for each AVM1 double constant).
* #[derive(Collect)] should be before #[collect]
* Replace redunant `&buf[..]` with `buf`
* Changes most cases of UPPERCase to UpperCase
* Allow upper_case_acronym on most SWF types, as they are from
SWF spec/more annoying to change.
While switching swf to return slices, I noticed ActionPush was
potentially allocating a huge vector by mistake.
Switch to SmallVec<[Value; 4]> to fix this and avoid the
allocation in general (this was fairly high up in the profiler).
TODO: Return an iterator instead of any sort of vec.
Improves the error handling for the swf crate:
* Custom swf::error::Error type added to handle various errors
in SWF parsing.
* Invalid parsing of tags/AVM1 ops results in a Error::ParseError
that can include info about the underlying failure.
* Implement Display for these errors. Output descriptive
names for the tag/opcode when it fails to parse.
* Handle out of bounds reads in avm1::Reader::read_slice.
Previously this would panic, now it returns an io::Error.
Closes#85.