Mike Welsh
8be9b9089b
avm1: Stub out StartDrag/EndDrag
2019-08-19 22:27:38 -07:00
Mike Welsh
ff74409d20
core: Tick audio backend each frame
2019-08-19 22:27:38 -07:00
Mike Welsh
59c9385cb7
core: Collect GC debt at the end of each frame
2019-08-19 22:27:38 -07:00
Mike Welsh
0143d9716e
core: Button work
2019-08-19 22:27:38 -07:00
Mike Welsh
9d962fd634
core: Improve button support
2019-08-19 22:27:38 -07:00
Mike Welsh
fe086c11ff
core: Store clip frame labels
...
Bump swf-rs revision to allow for read_frame_label calls.
Also fix read_place_object to take an explicit length.
2019-08-19 22:27:38 -07:00
Mike Welsh
49cc48d2d1
core: Run actions after a goto
2019-08-19 22:27:37 -07:00
Mike Welsh
ce606cece8
core: Re-enable AVM1
2019-08-19 22:27:37 -07:00
Mike Welsh
5bba546a53
core: Add BoundingBox calculations
...
TODO: Add dirty flag and cache matrices.
2019-08-19 17:29:55 -07:00
Mike Welsh
2c7e3c835f
core: Add parent to DisplayObjectBase
2019-08-19 17:29:55 -07:00
Mike Welsh
4666d211a7
core: Add dyn to fix Rust 1.37 warnings
...
Omitting dyn on trait objects now emits a warning, so add missing
dyn where necessary.
2019-08-15 13:54:20 -07:00
Mike Welsh
af2287a658
desktop: Add letterbox to viewport
...
Add getters to Player to allow access to the type Renderer.
Letter/pillarboxes added as window resized.
2019-08-10 10:18:32 -07:00
Mike Welsh
24fc403e06
core: Make player generic over backend
2019-08-09 22:34:15 -07:00
Mike Welsh
2accd5bdd4
core: Remove audio struct
2019-08-09 16:03:13 -07:00
Mike Welsh
3edc3c3d3e
web: Disable auto-play, add click-to-play
2019-08-09 14:50:20 -07:00
Mike Welsh
e64e306137
Rework audio to allow for streaming decoding
2019-08-08 15:59:32 -07:00
Mike Welsh
725cdae6c5
Begin AVM1 cleanup
2019-08-08 15:58:45 -07:00
Mike Welsh
ce5faefe1f
Work
2019-08-08 15:57:10 -07:00
Mike Welsh
2a365288e8
Update to latest swf-rs
2019-06-17 02:59:32 -07:00
Mike Welsh
3cefeeba6a
Use twips for internal calculations
...
Switch from pixels to twips for internal calculations. swf crate
was updated to add a Twips wrapper-type. Ruffle will use this type
internally for transforms and shapes. This fixes some precision
errors in rendering (see heroes_of_cybertron.swf) and will match
what the Flash Player does internally more closely. (e.g.
DisplayObject x and y will be quantized to 1/20 pixel units). It
is up to the renderer to convert units from twip space to pixels
when rendering.
2019-05-17 13:40:56 -07:00
Mike Welsh
efe3270ce0
web: Decode streams completely on preload (for now)
2019-05-09 12:43:26 -07:00
Mike Welsh
12d6d3342b
core: Switch to rust-gc
2019-05-08 18:10:43 -07:00
Mike Welsh
20844185d7
core: Set preload flag
2019-05-07 12:11:32 -07:00
Mike Welsh
e6e8536672
Clean up DisplayObject traits
2019-05-07 03:34:17 -07:00
Mike Welsh
60b673986b
Work
2019-05-06 23:31:34 -07:00
Mike Welsh
a0c478379d
Preload assets for web
...
Run through all definition tags to preload assets on web.
TODO: Keep track of which assets are done loading.
2019-05-05 17:35:00 -07:00
Mike Welsh
2480469c2c
First pass of static text
2019-05-04 11:45:11 -07:00
Mike Welsh
1dfedae485
Add some button functionality
2019-05-03 11:44:12 -07:00
Mike Welsh
6e8082f01b
Reorganized backend structure
2019-05-02 19:56:17 -07:00
Mike Welsh
d6e68dd43e
Add initial AVM1 implementation
2019-05-01 17:46:49 -07:00
Mike Welsh
5e88f43280
Color transforms
2019-05-01 09:55:54 -07:00
Mike Welsh
ded41dffb0
work
2019-04-30 17:46:32 -07:00
Mike Welsh
eb6c23d967
Work
2019-04-30 01:53:21 -07:00
Mike Welsh
663ad9f663
Work
2019-04-29 13:24:29 -07:00
Mike Welsh
ed3797f28c
work
2019-04-28 22:55:44 -07:00
Mike Welsh
ee64cc77bc
Reforactor
2019-04-27 23:08:59 -07:00