Commit Graph

1654 Commits

Author SHA1 Message Date
Mike Welsh e655cf0c08 web: Add Ruffle::audio_context getter 2020-11-24 16:36:33 -08:00
Mike Welsh 8db4482fcf core: Avoid panic on truncated SWF (fix #1583) 2020-11-24 00:29:28 -08:00
Mike Welsh d9ac9fa076 avm1: Array.reverse should return itself 2020-11-22 13:50:49 -08:00
Mike Welsh 7ac53be24f avm1: Implement TextField.removeTextField 2020-11-22 01:55:46 -08:00
Mike Welsh 03ab4e28d1 chore: Bump quickxml to 0.20 2020-11-22 01:55:01 -08:00
Mike Welsh a61d2b54ae avm1: Implement TextField.type 2020-11-21 16:58:19 -08:00
Mike Welsh 8d78ee5172 avm1: Use f64 when calculating scale/rotation (fix #1622) 2020-11-21 11:39:41 -08:00
MrCheeze 5ea3814097 core: Fix issue where unloaded buttons can still trigger mouse rollout events (close #1603) 2020-11-21 11:36:21 -08:00
David Wendt 5d542680ae avm1: Remove bounds checks from `ActionDefineFunction`, `ActionWith`, `ActionDefineFunction2`, and `ActionTry`. 2020-11-20 00:28:56 -08:00
David Wendt 8ff085b464 avm1: Allow execution of opcodes before the start of an action or function. 2020-11-20 00:28:56 -08:00
Mike Welsh 2d463629e2 core: Avoid borrow panic when text is removed (fix #1580) 2020-11-19 18:42:31 -08:00
Mike Welsh d3265bfd60 avm1: Add allow_empty param to Activation:resolve_target_display_object
In some cases, the empty string path "" should resolve to the
starting clip. In other cases, it should be considered invalid.

Add a parameter to control this behavior, and set this to false
for MovieClip::hit_test to prevent `clip.hitTest("")` from
returning true.
2020-11-18 17:58:42 -08:00
Mike Welsh 4c01022a38 avm1: Allow string paths in hitTest (fix #1559) 2020-11-18 17:58:42 -08:00
relrelb 2e0509694c docs: Miscellaneous spelling corrections 2020-11-12 13:34:05 -08:00
Mike Welsh 3ce8bc3c4b avm2: Implement Math 2020-11-12 04:24:47 -08:00
Mike Welsh b927acb2c2 avm2: trace accepts multiple arguments 2020-11-10 17:05:56 -08:00
Mike Welsh 15d0d814a7 avm1: Exclude unload clip event from continue_if_base_clip_exists
Unload event handlers should not halt if their clip is removed
(because it is already removed when an unload handler starts).

This will probably get cleaner if #1535 is fixed (unload clips
stay alive for one frame).

Fixes #447.
2020-11-09 17:26:19 -08:00
Mike Welsh 3905837679 avm1: Fire initialize clip event
This event fires for new clips before any construct clip events.

Split the action queue up into separate priorities, giving
initialize the highest priority.
2020-11-09 10:43:18 -08:00
Mike Welsh 316bc4e920 chore: Appease clippy 2020-11-09 01:52:57 -08:00
relrelb 930d6ebe59 core: Correct MovieClip method names in error messages
They all were MovieClip.attachMovie probably becuase of copy-pasting.
2020-11-06 12:33:05 -08:00
David A Roberts 1a978600c6 avm1: Swap rendering order of MovieClip
Renders drawing API behind siblings in the same clip.
2020-11-06 12:31:56 -08:00
Nathan Adams 6c270d8c3a core: Fix double borrow in button post_init - fixes #1450 and #1190 2020-11-03 15:15:47 -08:00
Nathan Adams 8f064eea6e core: Strip newlines when loading editboxes that contain them and are marked singleline. This appears to be the correct behaviour - they're never stripped anywhere else but on load 2020-11-02 11:43:10 -08:00
Nathan Adams f285c990c0 avm1: _root should be allowed in text variable bindings 2020-11-02 11:43:10 -08:00
Nathan Adams 51f986e274 core: Propagate text variable bindings when text is typed 2020-11-02 11:43:10 -08:00
Nathan Adams 3b15babec6 core: Show caret on empty edit boxes 2020-11-02 11:43:10 -08:00
Nathan Adams a067170afd core: Rename EditText::get_selection to ::selection 2020-11-02 11:43:10 -08:00
Nathan Adams c520ff1f50 core: Only show carets for editable text 2020-11-02 11:43:10 -08:00
Nathan Adams e6d39658b9 core: Change text input to be a match statement 2020-11-02 11:43:10 -08:00
Nathan Adams 8abf5a5be8 core: Limit text input to only editable text 2020-11-02 11:43:10 -08:00
Nathan Adams e856968f75 core: Allow arrow keys in edit boxes 2020-11-02 11:43:10 -08:00
Nathan Adams 5592a6ca9d core: Perform delete & backspace in edit boxes 2020-11-02 11:43:10 -08:00
Nathan Adams c910824de8 core: Fix caret position in multi layout text 2020-11-02 11:43:10 -08:00
Nathan Adams 9893972710 core: Allow typing of text in edit boxes 2020-11-02 11:43:10 -08:00
Nathan Adams 881bf3789e core: Clicking on text will place the caret at the position clicked 2020-11-02 11:43:10 -08:00
Nathan Adams 8a43eb9972 core: Display a caret when the text selection isn't a highlight 2020-11-02 11:43:10 -08:00
Nathan Adams 01c34b97f3 core: Show highlighted text in a slightly different colour (todo: background) 2020-11-02 11:43:10 -08:00
Nathan Adams 163e9fd21b core: Clicking on (selectable) texts will make that text focused 2020-11-02 11:43:10 -08:00
Nathan Adams 1a230bda09 core: Remove focus when the focused object is removed 2020-11-02 11:43:10 -08:00
Nathan Adams a4a2cd00b2 avm1: Implement Selection index getters & setSelection - #271 2020-11-02 11:43:10 -08:00
Nathan Adams 3f2057b53e core: Edit boxes are always focusable, regardless of settings 2020-11-02 11:43:10 -08:00
Nathan Adams 171e23e9e1 avm1: Implement Selection.getFocus and setFocus - #271 2020-11-02 11:43:10 -08:00
Nathan Adams efbab816e7 avm1: Implement MovieClip.focusEnabled - #263 2020-11-02 11:43:10 -08:00
Nathan Adams b61a72166f avm1: Stubbed out Selection - #271 2020-11-02 11:43:10 -08:00
Nathan Adams 93acb07374 core: Introduce a focus tracker, to keep track of one (and only one) focused object 2020-11-02 11:43:10 -08:00
Nathan Adams f72310be43 core: Change the cursor to an IBeam on selectable text 2020-11-02 11:43:10 -08:00
Nathan Adams f6b46cb615 core: Implement EditBox.selectable - #280 2020-11-02 11:43:10 -08:00
Mike Welsh ff74f67db8 avm1: Fix Array.concat incorrectly creating arrays 2020-10-31 02:42:34 -07:00
relrelb e74e115cd0 core: Fix bug in PcmDecoder::next
It looks like the mono and stereo cases were mistakenly swapped
for 8-bit sounds. This commit simply swaps them to the correct
order.
2020-10-30 12:39:57 -07:00
Mike Welsh 0f4219610d core: Properly handle masker-inside-masker (fix #1347)
If a masker is placed inside a masker, the inner mask is inactive
and instead renders as normal art, masked by the outer mask. Properly
handle this case by only pushing new masks if we are not currently
drawing the mask stencil.

Maskee inside maskee still functions as expected. (i.e., a clip
using a mask is masked itself).
2020-10-25 20:41:31 -07:00