Mike Welsh
e5fb1f09e7
chore: Appease clippy
...
* #[derive(Collect)] should be before #[collect]
* Replace redunant `&buf[..]` with `buf`
* Changes most cases of UPPERCase to UpperCase
* Allow upper_case_acronym on most SWF types, as they are from
SWF spec/more annoying to change.
2021-02-12 06:32:42 -08:00
Mike Welsh
03b5edd4d1
render: Remove RenderBackend::draw_letterbox
...
Move letterbox draw logic to `Player`, using renderer.draw_rect
2021-01-07 11:46:07 -08:00
Mike Welsh
9b6295f33a
render: Pass library to RenderBackend::register_shape ( fix #2037 )
...
Pass the movie library to `register_shape` methods so that bitmap
charcter IDs can be resolved immediately on the proper SWF.
This fixes #2037 , which cause incorrect bitmaps to be used when
multiple movies were loaded.
2020-12-31 13:10:21 -08:00
Mike Welsh
369c5bda56
render: Implement Bitmap smoothing property
2020-12-15 00:04:51 -08:00
CUB3D
a92b8ffded
core: All other changes from review
2020-12-15 00:04:51 -08:00
CUB3D
ccd08f14d9
core: Fix naming and safety issues
2020-12-15 00:04:51 -08:00
CUB3D
6f91352d41
chore: Fix clippy lints
2020-12-15 00:04:51 -08:00
CUB3D
b3dd5c0c0b
core+renderer: Fix corner cases
2020-12-15 00:04:51 -08:00
CUB3D
353d5a268b
core: Add better handling of invalid arguments to BitmapData
2020-12-15 00:04:51 -08:00
CUB3D
9d46d67588
core+web+renderer: Add load/attach Bitmap and handling for invalid args with BitmapData
2020-12-15 00:04:51 -08:00
Mike Welsh
53212f192c
chore: Appease clippy, squelch unnecessary_wraps lint
2020-11-24 18:59:42 -08:00
Mike Welsh
4558be948e
render: Fix masking issues on wgpu/webgl backends
...
Change the usage of the stencil buffer to avoid running out of
stencil bits when too many nested masks are active.
This also cleans things up on wgpu which requires us to make
pipeline states in advice; now we only need a few stencil states
for masking as opposed to hundreds.
2020-10-17 02:42:56 -07:00
Nathan Adams
e008603426
core: Add draw_rect to the render backend API
2020-09-17 16:03:16 -07:00
Mike Welsh
4190b1fc14
render: Backends use shape_utils::swf_glyph_to_shape
2020-09-15 02:34:32 -07:00
Mike Welsh
92c764cfab
canvas: Implement gradient spread modes
2020-05-22 11:03:16 -07:00
Mike Welsh
b8b53817c8
canvas: Implement linear RGB gradients
2020-05-22 11:03:16 -07:00
Nathan Adams
eda862c719
swf: Merged core::Matrix into swf::Matrix
2020-05-20 14:54:41 +02:00
Nathan Adams
7ab6703fc9
render: Add RenderBackend::replace_shape method
2020-05-20 14:54:40 +02:00
Nathan Adams
f7b5f14f65
core: Make RenderBack::register_bitmap* methods return a Result ( fixes #531 )
2020-05-19 07:12:36 -07:00
Mike Welsh
5d84d33710
render: Handle PNG data in DefineBitsJPEG tags ( fix #530 )
2020-05-13 00:15:09 -07:00
Nathan Adams
c787e28fcd
render: Introduce a DistilledShape and use that instead of swf::Shape for the rendering API
2020-05-10 22:03:56 -07:00
Nathan Adams
601715aa19
render: Merge begin_frame and clear as they're always called together
2020-05-10 22:03:56 -07:00
Nathan Adams
bac99368be
chore: Fix new clippy lints about cloning
2020-05-10 03:29:25 -07:00
Mike Welsh
87bf0f44c4
render: Move canvas renderer to separate subcrate
2020-04-29 23:26:41 -07:00