Commit Graph

4469 Commits

Author SHA1 Message Date
Aaron Hill 046ed2c0ba avm2: Stub Graphics.beginBitmapFill
This is needed by Pixel Legions
2022-10-03 15:01:01 -05:00
Adrian Wielgosik 286755962f avm2: Array push/unshift return new length, like Vector 2022-10-02 17:52:25 +02:00
Aaron Hill 8f72842b2f avm2: Stub LocalConnection 2022-09-28 13:46:25 -05:00
dowgird 5ac4f4358d avm2: Added flash.net.URLVariables 2022-09-27 13:43:30 -05:00
Aaron Hill 53f42e0bec avm2: Fix getQualifiedClassName for null and undefined 2022-09-27 00:05:06 -05:00
nosamu 66fa67cdcc Revert "avm1: Remove `Value::to_primitive_num`"
This reverts commit 2c50a04e37.
2022-09-26 18:40:39 -05:00
Aaron Hill f5b59f869c avm2: Show native method names in stack trace
Previously, we would display an empty string for the method name.

We can now store a `&'static str` again in `NativeMethod`,
instead of needing a `Cow`
2022-09-26 14:13:48 -05:00
relrelb 65ecb4fe8f avm2: Remove `From<Box<dyn std::error::Error>> for Error<'gc>` 2022-09-26 19:51:38 +03:00
relrelb cc531ff7db avm2: `playerglobal.swf` should be valid 2022-09-26 19:51:38 +03:00
relrelb 1f6368b946 avm2: Ignore `write!()` errors
As it cannot fail.
2022-09-26 19:51:38 +03:00
relrelb e3e4aeb248 avm2: Throw `flash.errors.IOError` from `ByteArray`
Instead of propagating the underlying compression library errors.

Also, make `ByteArray.deflate` and `ByteArray.inflate` pure-ActionScript
methods that call into the native `ByteArray.compress` and `ByteArray.uncompress`
native methods, respectively.
2022-09-26 19:51:38 +03:00
relrelb 95de87ad0a avm2: Throw `VerifyError` for invalid ABC files 2022-09-26 19:51:38 +03:00
relrelb a894ec5ca8 avm2: JSON serialization cannot fail 2022-09-26 19:51:38 +03:00
relrelb a8f869329e web: Fix config with `serde-wasm-bindgen`
Since `serde-wasm-bindgen` doesn't support `#[serde(default)]` (https://github.com/cloudflare/serde-wasm-bindgen/issues/20),
we no longer able to deserialize a partial `Config` object. As a solution,
take care to pass a full object from the TypeScript side.
2022-09-26 17:23:32 +03:00
relrelb c9ca7e2095 avm2: Port `flash.ui.Mouse` to ActionScript 2022-09-25 16:50:03 +03:00
relrelb e1d01b0a5e swf: Extract `Rectangle` to a separate file
And make it generic, as a first step towards making it a general-purpose
data structure for the whole codebase. Some potential replacements are:
* `BoundingBox` in `render/src/bounding_box.rs`.
* `BoxBounds` in `core/src/html/dimensions.rs`.
* Parameters to a bunch of `BitmapData` methods in
  `core/src/bitmap/bitmap_data.rs`.
2022-09-25 10:37:56 +03:00
relrelb 898ccfba5d avm1: Migrate `ColorTransform` to `NativeObject` 2022-09-25 02:43:53 +03:00
golfinq ceb877c55f avm2: Implement error types for avm2 2022-09-25 02:27:59 +03:00
dowgird e448f5e027 avm2: implemented flash.utils.unescapeMultiByte 2022-09-25 01:19:11 +03:00
relrelb c532d70844 avm2: Port `flash.net.ObjectEncoding` to ActionScript
Along with the `flash.net.IDynamicPropertyOutput` and `flash.net.IDynamicPropertyWriter`
interfaces.
2022-09-25 00:36:31 +03:00
EmperorBale 98edcc4dc0 avm2: Add non-debug version of ErrorObject::display_full 2022-09-24 22:29:55 +02:00
Aaron Hill 66df5ea3de avm2: Implement typed 'catch' blocks
Now that we have a custom `Error` enum, this is very straightforwawrd.
I've converted `getDefinitionByName` return an AVM error, since this
is commonly used by games to test for a class.
2022-09-24 13:03:29 -05:00
relrelb b5084eef25 Revert "web: Bump `wasm-bindgen` to 0.2.83"
This reverts commit 1954f6162f.
2022-09-24 09:52:25 +03:00
Aaron Hill b571b43375 avm2: Fix some `avm_debug!` calls.
These were debug-printing `Gc<Multiname>` instead of `Multiname`
2022-09-24 09:16:35 +03:00
Aaron Hill 7b0bc0fb74 avm2: Implement undocumented 'Function.length' property
This returns the function's parameter count, and is used by the Starling
framework to implement a custom event dispatcher.
2022-09-23 18:36:23 -05:00
Aaron Hill 25f176995a avm2: Stub flash.ui.Multitouch
This is needed by Starling
2022-09-23 16:04:30 -05:00
kmeisthax d09ea7514e chore: Oops, I meant to clamp to total frames.
Pointed out by @n0samu
2022-09-23 11:45:52 -06:00
David Wendt aca1c0fb50 avm1: Clamp `WaitForFrame` ops to the total frame count of the movie clip being tested. 2022-09-23 11:45:52 -06:00
relrelb 1954f6162f web: Bump `wasm-bindgen` to 0.2.83
This reverts commit cf721d45f9 and restores
commit 084b252030, this time without updating
`web-sys`, due to being coupled to `wgpu`.
2022-09-23 17:23:35 +03:00
relrelb 4828a9c5cf avm1: Remove `get_` prefix from `ColorTransformObject` getters
To match Rust naming conventions.
2022-09-23 11:10:12 +03:00
relrelb e7643c731b core: `ColorTransform` cleanup
Main changes:
* Merge `ColorTransformParams` into `ColorTransformObject`, as it's only relevant for AVM1.
* Make `BitmapData::color_transform` work with a generic `ColorTransform`, which uses fixed-point
arithmetic.

Note that Ruffle still calculates color transforms slightly different from Flash. This is probably
caused by inaccuracy of the current `ColorTransformObject` to `ColorTransform` conversion and/or the
`ColorTransform` application logic itself. Since this requires further research, it'll be fixed in a
future PR.
2022-09-23 11:10:12 +03:00
EmperorBale a17352a01a avm2: Switch XML & XMLList to actionscript 2022-09-22 15:18:23 -07:00
EmperorBale 1cc765d675 avm2: Implement checkfilter opcode 2022-09-22 15:18:23 -07:00
EmperorBale 6dea1fa264 avm2: Implement TypeError 2022-09-22 15:18:23 -07:00
relrelb 2c50a04e37 avm1: Remove `Value::to_primitive_num`
Use `Value::to_primitive` instead.
2022-09-22 22:40:07 +03:00
relrelb d5209c4c43 core: Refactor `Percent` type
Unconditionally represet percentages as `f64` between `0.0` and `100.0`.
2022-09-22 04:17:44 +03:00
relrelb 9d4ab37ef6 core: Replace consecutive `push`es with `extend`
This should be slightly more efficient.
2022-09-22 03:00:02 +03:00
EmperorBale fe951b4989 avm2: Implement ByteArray.writeObject
While doing this I also noticed that we were incorrectly producing AmfValue::Integer if our
target AMF version is AMF0. This is incorrect because AMF0 is based on AS2, which does not
recognise Integer as a valid type, and therefore must be represented with Number instead.
2022-09-21 13:39:58 -07:00
Daniel Jacobs eefaca1e05 avm2: Add a few missed ActionScript enums 2022-09-21 20:54:36 +02:00
Aaron Hill 6ad72d0ef9 avm2: Assign 'prototype.name' through class object
This makes the files compile under mxmlc
2022-09-21 12:37:37 -05:00
Aaron Hill e99c7fa4af Add size assertions for Result<Value, Error> and Value 2022-09-21 12:37:37 -05:00
Aaron Hill 93b7de2fe6 avm2: Use custom Error instead of std::error::Error 2022-09-21 12:37:37 -05:00
Adrian Wielgosik d1ffaad927 avm2: Support enumerating null/undefined 2022-09-21 00:03:44 +02:00
Aaron Hill 9b9c95bfe2 avm2: Add GameInput and GameInputEvent 2022-09-18 11:37:02 -05:00
EmperorBale bfca30fed7 avm2: Implement IDataOutput 2022-09-17 12:31:43 -07:00
EmperorBale b1aff49673 avm2: Implement IDataInput 2022-09-17 12:31:43 -07:00
EmperorBale 7aa821da4f core: Use class index for `class_id`, instead of slot_id 2022-09-17 12:31:43 -07:00
EmperorBale e1eaa9770a avm2: Switch ByteArray to AS
avm2: Fix ByteArray

avm2: Implement ByteArray.defaultObjectEncoding

avm2: Rename ByteArray allocator
2022-09-17 12:31:43 -07:00
David Wendt 173b04cc5c avm2: Allow access to `Stage.loaderInfo.url` 2022-09-17 12:32:15 -06:00
David Wendt 0925412110 avm2: `LoaderInfo` needs to specifically know if it's the stage's loader or not. 2022-09-17 12:32:15 -06:00