desktop: Add DX11 to default graphics backends
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@ -12,7 +12,7 @@ pub enum GraphicsBackend {
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impl From<GraphicsBackend> for wgpu::BackendBit {
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impl From<GraphicsBackend> for wgpu::BackendBit {
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fn from(backend: GraphicsBackend) -> Self {
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fn from(backend: GraphicsBackend) -> Self {
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match backend {
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match backend {
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GraphicsBackend::Default => wgpu::BackendBit::PRIMARY,
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GraphicsBackend::Default => wgpu::BackendBit::PRIMARY | wgpu::BackendBit::DX11,
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GraphicsBackend::Vulkan => wgpu::BackendBit::VULKAN,
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GraphicsBackend::Vulkan => wgpu::BackendBit::VULKAN,
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GraphicsBackend::Metal => wgpu::BackendBit::METAL,
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GraphicsBackend::Metal => wgpu::BackendBit::METAL,
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GraphicsBackend::Dx12 => wgpu::BackendBit::DX12,
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GraphicsBackend::Dx12 => wgpu::BackendBit::DX12,
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