core: Remove clone from copy_pixels and don't sync if copying outside dirty region
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@ -996,22 +996,18 @@ pub fn copy_pixels<'gc>(
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let (src_min_x, src_min_y, src_width, src_height) = src_rect;
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let (src_min_x, src_min_y, src_width, src_height) = src_rect;
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let (dest_min_x, dest_min_y) = dest_point;
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let (dest_min_x, dest_min_y) = dest_point;
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let transparency = target.transparency();
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let transparency = target.transparency();
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let source_transparency = source_bitmap.transparency();
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let mut source_region =
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PixelRegion::for_region_i32(src_min_x, src_min_y, src_width, src_height);
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source_region.clamp(source_bitmap.width(), source_bitmap.height());
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let source = if source_bitmap.ptr_eq(target) {
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None
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} else {
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Some(source_bitmap.read_area(source_region))
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};
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let target = target.sync();
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let target = target.sync();
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let source_bitmap = source_bitmap.sync();
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// dealing with object aliasing...
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let src_bitmap_clone: BitmapData; // only initialized if source is the same object as self
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let src_bitmap_gc_ref; // only initialized if source is a different object than self
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let source_bitmap_ref = // holds the reference to either of the ones above
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if GcCell::ptr_eq(source_bitmap, target) {
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src_bitmap_clone = source_bitmap.read().clone();
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&src_bitmap_clone
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} else {
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src_bitmap_gc_ref = source_bitmap.read();
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&src_bitmap_gc_ref
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};
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let mut write = target.write(context.gc_context);
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let mut write = target.write(context.gc_context);
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for src_y in src_min_y..(src_min_y + src_height) {
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for src_y in src_min_y..(src_min_y + src_height) {
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@ -1019,17 +1015,25 @@ pub fn copy_pixels<'gc>(
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let dest_x = src_x - src_min_x + dest_min_x;
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let dest_x = src_x - src_min_x + dest_min_x;
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let dest_y = src_y - src_min_y + dest_min_y;
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let dest_y = src_y - src_min_y + dest_min_y;
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if !source_bitmap_ref.is_point_in_bounds(src_x, src_y)
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if !write.is_point_in_bounds(dest_x, dest_y) {
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|| !write.is_point_in_bounds(dest_x, dest_y)
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{
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continue;
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continue;
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}
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}
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let source_color = source_bitmap_ref.get_pixel32_raw(src_x as u32, src_y as u32);
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let source_color = if let Some(source) = &source {
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if !source.is_point_in_bounds(src_x, src_y) {
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continue;
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}
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source.get_pixel32_raw(src_x as u32, src_y as u32)
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} else {
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if !write.is_point_in_bounds(src_x, src_y) {
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continue;
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}
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write.get_pixel32_raw(src_x as u32, src_y as u32)
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};
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let mut dest_color = write.get_pixel32_raw(dest_x as u32, dest_y as u32);
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let mut dest_color = write.get_pixel32_raw(dest_x as u32, dest_y as u32);
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dest_color = if (source_bitmap_ref.transparency() && !transparency) || merge_alpha {
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dest_color = if (source_transparency && !transparency) || merge_alpha {
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dest_color.blend_over(&source_color)
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dest_color.blend_over(&source_color)
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} else {
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} else {
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source_color
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source_color
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