core: When preloading other movie clips, forcibly preload them synchronously.
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@ -3258,7 +3258,10 @@ impl<'gc, 'a> MovieClipData<'gc> {
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num_frames,
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num_frames,
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);
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);
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movie_clip.preload(context);
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let mut is_finished = false;
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while !is_finished {
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is_finished = movie_clip.preload(context);
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}
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context
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context
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.library
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.library
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