web: Small improvement in player.js
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2fd0bb0183
commit
9021da874d
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@ -1,6 +1,13 @@
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import { PublicAPI, SourceAPI, publicPath } from "ruffle-core";
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import { PublicAPI, SourceAPI, publicPath } from "ruffle-core";
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let ruffle;
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window.RufflePlayer = PublicAPI.negotiate(
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window.RufflePlayer,
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"local",
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new SourceAPI("local")
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);
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__webpack_public_path__ = publicPath(window.RufflePlayer.config, "local");
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const ruffle = window.RufflePlayer.newest();
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let player;
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let player;
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// Default config used by the player.
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// Default config used by the player.
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@ -9,13 +16,6 @@ const config = {
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logLevel: "warn",
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logLevel: "warn",
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};
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};
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window.RufflePlayer = PublicAPI.negotiate(
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window.RufflePlayer,
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"local",
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new SourceAPI("local")
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);
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__webpack_public_path__ = publicPath(window.RufflePlayer.config, "local");
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window.addEventListener("DOMContentLoaded", () => {
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window.addEventListener("DOMContentLoaded", () => {
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const url = new URL(window.location);
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const url = new URL(window.location);
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const swfUrl = url.searchParams.get("url");
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const swfUrl = url.searchParams.get("url");
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@ -23,7 +23,6 @@ window.addEventListener("DOMContentLoaded", () => {
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return;
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return;
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}
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}
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ruffle = window.RufflePlayer.newest();
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player = ruffle.createPlayer();
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player = ruffle.createPlayer();
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player.id = "player";
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player.id = "player";
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document.getElementById("main").append(player);
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document.getElementById("main").append(player);
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