core: Use get_pixel32_raw in BitmapData::color_transform
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@ -841,7 +841,7 @@ impl<'gc> BitmapData<'gc> {
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{
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for x in x_min..x_max.min(self.width()) {
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for y in y_min..y_max.min(self.height()) {
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let color = self.get_pixel_raw(x, y).unwrap().to_un_multiplied_alpha();
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let color = self.get_pixel32_raw(x, y).to_un_multiplied_alpha();
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let color = color_transform * swf::Color::from(color);
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@ -852,8 +852,8 @@ impl<'gc> BitmapData<'gc> {
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)
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}
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}
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self.set_cpu_dirty(true);
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}
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self.set_cpu_dirty(true);
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}
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pub fn color_bounds_rect(
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