avm2: Implement `flash.events.EventPhase`.

This commit is contained in:
David Wendt 2021-12-04 18:29:04 -05:00 committed by Mike Welsh
parent 6d02248ea5
commit 7b6f8aef06
3 changed files with 64 additions and 0 deletions

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@ -594,6 +594,12 @@ pub fn load_player_globals<'gc>(
flash::events::fullscreenevent::create_class(mc),
script
);
class(
activation,
flash::events::eventphase::create_class(mc),
script,
)?;
// package `flash.utils`
avm2_system_class!(
bytearray,

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@ -3,6 +3,7 @@
pub mod activityevent;
pub mod event;
pub mod eventdispatcher;
pub mod eventphase;
pub mod fullscreenevent;
pub mod ieventdispatcher;
pub mod keyboardevent;

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@ -0,0 +1,57 @@
//! `flash.events.EventPhase` builtin/prototype
use crate::avm2::activation::Activation;
use crate::avm2::class::{Class, ClassAttributes};
use crate::avm2::method::Method;
use crate::avm2::names::{Namespace, QName};
use crate::avm2::object::Object;
use crate::avm2::value::Value;
use crate::avm2::Error;
use gc_arena::{GcCell, MutationContext};
/// Implements `flash.events.EventPhase`'s instance constructor.
pub fn instance_init<'gc>(
activation: &mut Activation<'_, 'gc, '_>,
this: Option<Object<'gc>>,
_args: &[Value<'gc>],
) -> Result<Value<'gc>, Error> {
if let Some(this) = this {
activation.super_init(this, &[])?;
}
Ok(Value::Undefined)
}
/// Implements `flash.events.EventPhase`'s class constructor.
pub fn class_init<'gc>(
_activation: &mut Activation<'_, 'gc, '_>,
_this: Option<Object<'gc>>,
_args: &[Value<'gc>],
) -> Result<Value<'gc>, Error> {
Ok(Value::Undefined)
}
/// Construct `EventPhase`'s class.
pub fn create_class<'gc>(mc: MutationContext<'gc, '_>) -> GcCell<'gc, Class<'gc>> {
let class = Class::new(
QName::new(Namespace::package("flash.events"), "EventPhase"),
Some(QName::new(Namespace::public(), "Object").into()),
Method::from_builtin(instance_init, "<EventPhase instance initializer>", mc),
Method::from_builtin(class_init, "<EventPhase class initializer>", mc),
mc,
);
let mut write = class.write(mc);
write.set_attributes(ClassAttributes::SEALED);
write.set_attributes(ClassAttributes::FINAL);
const CONSTANTS: &[(&str, u32)] = &[
("CAPTURING_PHASE", 1),
("AT_TARGET", 2),
("BUBBLING_PHASE", 3),
];
write.define_public_constant_uint_class_traits(CONSTANTS);
class
}