Implement more math builtins.
Random is currently a stub.
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@ -26,11 +26,20 @@ pub fn getURL<'a, 'gc>(
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Value::Undefined
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}
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pub fn random<'gc>(
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_action_context: &mut ActionContext<'_, 'gc, '_>,
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_this: GcCell<'gc, Object<'gc>>,
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args: &[Value<'gc>],
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) -> Value<'gc> {
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Value::Number(4.0) //chosen by fair dice roll. guaranteed to be random.
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}
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pub fn create_globals<'gc>(gc_context: MutationContext<'gc, '_>) -> Object<'gc> {
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let mut globals = Object::object(gc_context);
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globals.set_object("Math", math::create(gc_context));
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globals.set_function("getURL", getURL, gc_context);
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globals.set_function("random", random, gc_context);
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globals
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}
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@ -35,6 +35,14 @@ fn atan2<'gc>(
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Value::Number(NAN)
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}
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pub fn random<'gc>(
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_action_context: &mut ActionContext<'_, 'gc, '_>,
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_this: GcCell<'gc, Object<'gc>>,
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_args: &[Value<'gc>],
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) -> Value<'gc> {
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Value::Number(0.4) //chosen by fair dice roll. guaranteed to be random.
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}
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pub fn create<'gc>(gc_context: MutationContext<'gc, '_>) -> GcCell<'gc, Object<'gc>> {
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let mut math = Object::object(gc_context);
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@ -63,6 +71,7 @@ pub fn create<'gc>(gc_context: MutationContext<'gc, '_>) -> GcCell<'gc, Object<'
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);
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math.set_function("atan2", atan2, gc_context);
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math.set_function("random", random, gc_context);
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GcCell::allocate(gc_context, math)
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}
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