core: Made palette_map not sync if copying outside of dirty region
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b1b3eef283
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@ -653,17 +653,16 @@ pub fn palette_map<'gc>(
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let (src_min_x, src_min_y, src_width, src_height) = src_rect;
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let (dest_min_x, dest_min_y) = dest_point;
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let target = target.sync();
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let source_bitmap = source_bitmap.sync();
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// Unlike `copy_channel` and `copy_pixels`, this function seems to
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// operate "in-place" if the source bitmap is the same object as the destination.
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let source_bitmap = if GcCell::ptr_eq(source_bitmap, target) {
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let mut source_region =
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PixelRegion::for_region_i32(src_min_x, src_min_y, src_width, src_height);
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source_region.clamp(source_bitmap.width(), source_bitmap.height());
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let source = if source_bitmap.ptr_eq(target) {
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None
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} else {
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Some(source_bitmap.read())
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Some(source_bitmap.read_area(source_region))
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};
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let target = target.sync();
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let mut write = target.write(context.gc_context);
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for src_y in src_min_y..(src_min_y + src_height) {
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@ -675,7 +674,7 @@ pub fn palette_map<'gc>(
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continue;
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}
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let source_color = if let Some(source) = &source_bitmap {
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let source_color = if let Some(source) = &source {
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if !source.is_point_in_bounds(src_x, src_y) {
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continue;
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}
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