tests: Add AutomatedEvent::SetClipboardText
Currently in tests (input.json) it is possible to trigger Ctrl-V using: { "type": "TextControl", "code": "Paste" }, But there is no way of populating the clipboard. This patch adds AutomatedEvent::SetClipboardText, so the clipboard may be populated before pasting: { "type": "SetClipboardText", "text": "<value>" }, { "type": "TextControl", "code": "Paste" },
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@ -77,13 +77,18 @@ impl FileDialogResult for TestFileDialogResult {
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/// otherwise a user cancellation will be simulated
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/// * Attempting to display a file save dialog with a file name hint of "debug-success.txt" will simulate successfully selecting a destination
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/// otherwise a user cancellation will be simulated
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/// * Simulated in-memory clipboard
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pub struct TestUiBackend {
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fonts: Vec<Font>,
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clipboard: String,
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}
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impl TestUiBackend {
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pub fn new(fonts: Vec<Font>) -> Self {
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Self { fonts }
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Self {
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fonts,
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clipboard: "".to_string(),
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}
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}
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}
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@ -97,10 +102,12 @@ impl UiBackend for TestUiBackend {
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fn set_mouse_cursor(&mut self, _cursor: MouseCursor) {}
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fn clipboard_content(&mut self) -> String {
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"".to_string()
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self.clipboard.clone()
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}
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fn set_clipboard_content(&mut self, _content: String) {}
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fn set_clipboard_content(&mut self, content: String) {
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self.clipboard = content;
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}
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fn set_fullscreen(&mut self, _is_full: bool) -> Result<(), FullscreenError> {
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Ok(())
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@ -160,6 +160,15 @@ pub fn run_swf(
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}
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injector.next(|evt, _btns_down| {
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if let AutomatedEvent::SetClipboardText { text } = evt {
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player
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.lock()
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.unwrap()
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.ui_mut()
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.set_clipboard_content(text.to_owned());
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return;
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}
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player.lock().unwrap().handle_event(match evt {
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AutomatedEvent::MouseDown { pos, btn } => PlayerEvent::MouseDown {
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x: pos.0,
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@ -202,7 +211,7 @@ pub fn run_swf(
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InputTextControlCode::Delete => RuffleTextControlCode::Delete,
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},
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},
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AutomatedEvent::Wait => unreachable!(),
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AutomatedEvent::Wait | AutomatedEvent::SetClipboardText { .. } => unreachable!(),
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});
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});
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// Rendering has side-effects (such as processing 'DisplayObject.scrollRect' updates)
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@ -70,4 +70,7 @@ pub enum AutomatedEvent {
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/// Input a control character code
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TextControl { code: TextControlCode },
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/// Populate clipboard with the given text
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SetClipboardText { text: String },
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}
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@ -97,7 +97,8 @@ impl InputInjector {
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AutomatedEvent::MouseMove { .. }
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| AutomatedEvent::KeyDown { .. }
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| AutomatedEvent::TextInput { .. }
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| AutomatedEvent::TextControl { .. } => {}
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| AutomatedEvent::TextControl { .. }
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| AutomatedEvent::SetClipboardText { .. } => {}
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AutomatedEvent::MouseDown { btn, .. } => {
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self.buttons |= (*btn).into();
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}
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