Remove lifetime parameter from CommandHandler
The wgpu backend no longer needs this.
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3b209bd6aa
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172326005b
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@ -500,7 +500,7 @@ impl RenderBackend for WebCanvasRenderBackend {
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}
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}
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impl<'a> CommandHandler<'a> for WebCanvasRenderBackend {
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impl CommandHandler for WebCanvasRenderBackend {
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fn render_bitmap(&mut self, bitmap: &BitmapHandle, transform: &Transform, smoothing: bool) {
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if self.mask_state == MaskState::ClearMask {
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return;
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@ -766,7 +766,7 @@ impl<'a> CommandHandler<'a> for WebCanvasRenderBackend {
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}
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}
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fn blend(&mut self, commands: &'a CommandList, blend: BlendMode) {
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fn blend(&mut self, commands: &CommandList, blend: BlendMode) {
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self.push_blend_mode(blend);
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commands.execute(self);
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self.pop_blend_mode();
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@ -4,8 +4,8 @@ use crate::matrix::Matrix;
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use crate::transform::Transform;
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use swf::{BlendMode, Color};
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pub trait CommandHandler<'a> {
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fn render_bitmap(&mut self, bitmap: &'a BitmapHandle, transform: &Transform, smoothing: bool);
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pub trait CommandHandler {
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fn render_bitmap(&mut self, bitmap: &BitmapHandle, transform: &Transform, smoothing: bool);
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fn render_shape(&mut self, shape: ShapeHandle, transform: &Transform);
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fn draw_rect(&mut self, color: Color, matrix: &Matrix);
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fn push_mask(&mut self);
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@ -13,7 +13,7 @@ pub trait CommandHandler<'a> {
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fn deactivate_mask(&mut self);
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fn pop_mask(&mut self);
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fn blend(&mut self, commands: &'a CommandList, blend_mode: BlendMode);
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fn blend(&mut self, commands: &CommandList, blend_mode: BlendMode);
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}
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#[derive(Debug, Default, Clone)]
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@ -26,7 +26,7 @@ impl CommandList {
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Self::default()
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}
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pub fn execute<'a>(&'a self, handler: &mut impl CommandHandler<'a>) {
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pub fn execute(&self, handler: &mut impl CommandHandler) {
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for command in &self.commands {
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match command {
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Command::RenderBitmap {
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@ -48,8 +48,8 @@ impl CommandList {
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}
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}
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impl<'a> CommandHandler<'a> for CommandList {
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fn render_bitmap(&mut self, bitmap: &'a BitmapHandle, transform: &Transform, smoothing: bool) {
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impl CommandHandler for CommandList {
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fn render_bitmap(&mut self, bitmap: &BitmapHandle, transform: &Transform, smoothing: bool) {
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self.commands.push(Command::RenderBitmap {
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bitmap: bitmap.clone(),
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transform: transform.clone(),
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@ -87,7 +87,7 @@ impl<'a> CommandHandler<'a> for CommandList {
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self.commands.push(Command::PopMask);
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}
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fn blend(&mut self, commands: &'a CommandList, blend_mode: BlendMode) {
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fn blend(&mut self, commands: &CommandList, blend_mode: BlendMode) {
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self.commands
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.push(Command::Blend(commands.to_owned(), blend_mode));
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}
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@ -1090,8 +1090,8 @@ impl RenderBackend for WebGlRenderBackend {
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}
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}
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impl<'a> CommandHandler<'a> for WebGlRenderBackend {
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fn render_bitmap(&mut self, bitmap: &'a BitmapHandle, transform: &Transform, smoothing: bool) {
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impl CommandHandler for WebGlRenderBackend {
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fn render_bitmap(&mut self, bitmap: &BitmapHandle, transform: &Transform, smoothing: bool) {
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self.set_stencil_state();
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let entry = as_registry_data(bitmap);
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// Adjust the quad draw to use the target bitmap.
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@ -1417,7 +1417,7 @@ impl<'a> CommandHandler<'a> for WebGlRenderBackend {
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self.mask_state_dirty = true;
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}
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fn blend(&mut self, commands: &'a CommandList, blend: BlendMode) {
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fn blend(&mut self, commands: &CommandList, blend: BlendMode) {
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self.push_blend_mode(blend);
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commands.execute(self);
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self.pop_blend_mode();
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