avm2: Stub Graphics.beginBitmapFill
This is needed by Pixel Legions
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@ -80,6 +80,16 @@ fn begin_fill<'gc>(
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Ok(Value::Undefined)
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}
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/// Implements `Graphics.beginBitmapFill`.
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fn begin_bitmap_fill<'gc>(
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_activation: &mut Activation<'_, 'gc, '_>,
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_this: Option<Object<'gc>>,
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_args: &[Value<'gc>],
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) -> Result<Value<'gc>, Error<'gc>> {
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log::warn!("Graphics.beginBitmapFill: not yet implemented");
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Ok(Value::Undefined)
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}
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/// Implements `Graphics.clear`
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fn clear<'gc>(
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activation: &mut Activation<'_, 'gc, '_>,
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@ -788,6 +798,7 @@ pub fn create_class<'gc>(mc: MutationContext<'gc, '_>) -> GcCell<'gc, Class<'gc>
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const PUBLIC_INSTANCE_METHODS: &[(&str, NativeMethodImpl)] = &[
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("beginFill", begin_fill),
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("beginBitmapFill", begin_bitmap_fill),
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("clear", clear),
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("curveTo", curve_to),
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("endFill", end_fill),
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