ruffle/core/src/avm2/object.rs

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//! AVM2 objects.
use crate::avm2::function::{
Avm2ClassEntry, Avm2Function, Avm2MethodEntry, Executable, FunctionObject,
};
use crate::avm2::names::{Multiname, Namespace, QName};
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use crate::avm2::property::Attribute;
use crate::avm2::return_value::ReturnValue;
use crate::avm2::scope::Scope;
use crate::avm2::script_object::ScriptObject;
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use crate::avm2::value::{abc_default_value, Value};
use crate::avm2::{Avm2, Error};
use crate::context::UpdateContext;
use enumset::EnumSet;
use gc_arena::{Collect, GcCell, MutationContext};
use ruffle_macros::enum_trait_object;
use std::fmt::Debug;
use std::rc::Rc;
use swf::avm2::types::{AbcFile, Trait as AbcTrait, TraitKind as AbcTraitKind};
/// Represents an object that can be directly interacted with by the AVM2
/// runtime.
#[enum_trait_object(
#[derive(Clone, Collect, Debug, Copy)]
#[collect(no_drop)]
pub enum Object<'gc> {
ScriptObject(ScriptObject<'gc>),
FunctionObject(FunctionObject<'gc>)
}
)]
pub trait TObject<'gc>: 'gc + Collect + Debug + Into<Object<'gc>> + Clone + Copy {
/// Retrieve a property by it's QName.
fn get_property(
self,
name: &QName,
avm: &mut Avm2<'gc>,
context: &mut UpdateContext<'_, 'gc, '_>,
) -> Result<ReturnValue<'gc>, Error>;
/// Set a property by it's QName.
fn set_property(
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self,
name: &QName,
value: Value<'gc>,
avm: &mut Avm2<'gc>,
context: &mut UpdateContext<'_, 'gc, '_>,
) -> Result<(), Error>;
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/// Retrieve a slot by it's index.
fn get_slot(self, id: u32) -> Result<Value<'gc>, Error>;
/// Set a slot by it's index.
fn set_slot(
self,
id: u32,
value: Value<'gc>,
mc: MutationContext<'gc, '_>,
) -> Result<(), Error>;
/// Resolve a multiname into a single QName, if any of the namespaces
/// match.
fn resolve_multiname(self, multiname: &Multiname) -> Option<QName> {
for ns in multiname.namespace_set() {
let qname = QName::new(ns.clone(), multiname.local_name()?);
if self.has_property(&qname) {
return Some(qname);
}
}
None
}
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/// Indicates whether or not a property exists on an object.
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fn has_property(self, _name: &QName) -> bool;
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/// Indicates whether or not a property exists on an object and is not part
/// of the prototype chain.
fn has_own_property(self, _name: &QName) -> bool {
false
}
/// Indicates whether or not a property is overwritable.
fn is_property_overwritable(self, _name: &QName) -> bool {
false
}
/// Delete a named property from the object.
///
/// Returns false if the property cannot be deleted.
fn delete(&self, gc_context: MutationContext<'gc, '_>, multiname: &QName) -> bool {
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false
}
/// Retrieve the `__proto__` of a given object.
///
/// The proto is another object used to resolve methods across a class of
/// multiple objects. It should also be accessible as `__proto__` from
/// `get`.
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fn proto(&self) -> Option<Object<'gc>>;
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/// Define a value on an object.
///
/// Unlike setting a value, this function is intended to replace any
/// existing virtual or built-in properties already installed on a given
/// object. As such, this should not run any setters; the resulting name
/// slot should either be completely replaced with the value or completely
/// untouched.
///
/// It is not guaranteed that all objects accept value definitions,
/// especially if a property name conflicts with a built-in property, such
/// as `__proto__`.
fn define_value(
&self,
gc_context: MutationContext<'gc, '_>,
name: &QName,
value: Value<'gc>,
attributes: EnumSet<Attribute>,
) {
}
/// Install a method (or any other non-slot value) on an object.
fn install_method(&mut self, mc: MutationContext<'gc, '_>, name: QName, function: Object<'gc>);
/// Install a getter method on an object property.
fn install_getter(
&mut self,
mc: MutationContext<'gc, '_>,
name: QName,
function: Executable<'gc>,
) -> Result<(), Error>;
/// Install a setter method on an object property.
fn install_setter(
&mut self,
mc: MutationContext<'gc, '_>,
name: QName,
function: Executable<'gc>,
) -> Result<(), Error>;
/// Install a dynamic or built-in value property on an object.
fn install_dynamic_property(
&mut self,
mc: MutationContext<'gc, '_>,
name: QName,
value: Value<'gc>,
) -> Result<(), Error>;
/// Install a slot on an object property.
fn install_slot(
&mut self,
mc: MutationContext<'gc, '_>,
name: QName,
id: u32,
value: Value<'gc>,
);
/// Install a trait from an ABC file on an object.
fn install_trait(
&mut self,
avm: &mut Avm2<'gc>,
context: &mut UpdateContext<'_, 'gc, '_>,
abc: Rc<AbcFile>,
trait_entry: &AbcTrait,
scope: Option<GcCell<'gc, Scope<'gc>>>,
fn_proto: Object<'gc>,
) -> Result<(), Error> {
let trait_name = QName::from_abc_multiname(&abc, trait_entry.name.clone())?;
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avm_debug!(
"Installing trait {:?} of kind {:?}",
trait_name,
trait_entry.kind
);
match &trait_entry.kind {
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AbcTraitKind::Slot { slot_id, value, .. } => {
let value = if let Some(value) = value {
abc_default_value(&abc, value)?
} else {
Value::Undefined
};
self.install_slot(context.gc_context, trait_name, *slot_id, value);
}
AbcTraitKind::Method { method, .. } => {
let method = Avm2MethodEntry::from_method_index(abc, method.clone()).unwrap();
let function =
FunctionObject::from_abc_method(context.gc_context, method, scope, fn_proto);
self.install_method(context.gc_context, trait_name, function);
}
AbcTraitKind::Getter { method, .. } => {
let method = Avm2MethodEntry::from_method_index(abc, method.clone()).unwrap();
let exec = Avm2Function::from_method(method, scope).into();
self.install_getter(context.gc_context, trait_name, exec)?;
}
AbcTraitKind::Setter { method, .. } => {
let method = Avm2MethodEntry::from_method_index(abc, method.clone()).unwrap();
let exec = Avm2Function::from_method(method, scope).into();
self.install_setter(context.gc_context, trait_name, exec)?;
}
AbcTraitKind::Class { slot_id, class } => {
let type_entry = Avm2ClassEntry::from_class_index(abc, class.clone()).unwrap();
let super_name = QName::from_abc_multiname(
&type_entry.abc(),
type_entry.instance().super_name.clone(),
)?;
let super_class: Result<Object<'gc>, Error> = self
.get_property(&super_name, avm, context)?
.resolve(avm, context)?
.as_object()
.map_err(|_e| {
format!("Could not resolve superclass {:?}", super_name.local_name()).into()
});
let super_proto: Result<Object<'gc>, Error> = super_class?
.get_property(
&QName::new(Namespace::public_namespace(), "prototype"),
avm,
context,
)?
.resolve(avm, context)?
.as_object()
.map_err(|_e| {
format!(
"Could not resolve superclass prototype {:?}",
super_name.local_name()
)
.into()
});
let mut class_proto = super_proto?.construct(avm, context, &[])?;
for trait_entry in type_entry.instance().traits.iter() {
class_proto.install_trait(
avm,
context,
type_entry.abc(),
trait_entry,
scope,
fn_proto,
)?;
}
let class = FunctionObject::from_abc_class(
avm,
context,
type_entry.clone(),
class_proto,
scope,
fn_proto,
)?;
let class_name = QName::from_abc_multiname(
&type_entry.abc(),
type_entry.instance().name.clone(),
)?;
self.install_slot(context.gc_context, class_name, *slot_id, class.into());
}
_ => return Err("".into()),
}
Ok(())
}
/// Call the object.
fn call(
self,
_reciever: Object<'gc>,
_arguments: &[Value<'gc>],
_avm: &mut Avm2<'gc>,
_context: &mut UpdateContext<'_, 'gc, '_>,
) -> Result<ReturnValue<'gc>, Error> {
Err("Object is not callable".into())
}
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/// Construct a host object of some kind and return it's cell.
///
/// As the first step in object construction, the `construct` method is
/// called on the prototype to create a new object. The prototype may
/// construct any object implementation it wants, however, it's expected
/// to produce a like `TObject` implementor with itself as the new object's
/// proto.
///
/// After construction, the constructor function is `call`ed with the new
/// object as `this` to initialize the object.
///
/// The arguments passed to the constructor are provided here; however, all
/// object construction should happen in `call`, not `new`. `new` exists
/// purely so that host objects can be constructed by the VM.
fn construct(
&self,
avm: &mut Avm2<'gc>,
context: &mut UpdateContext<'_, 'gc, '_>,
args: &[Value<'gc>],
) -> Result<Object<'gc>, Error>;
/// Get a raw pointer value for this object.
fn as_ptr(&self) -> *const ObjectPtr;
}
pub enum ObjectPtr {}
impl<'gc> Object<'gc> {
pub fn ptr_eq(a: Object<'gc>, b: Object<'gc>) -> bool {
a.as_ptr() == b.as_ptr()
}
}