ruffle/core/src/loader.rs

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//! Management of async loaders
use crate::avm1::{Object, TObject, Value};
use crate::context::{ActionQueue, ActionType};
use crate::display_object::{DisplayObject, MorphShape, TDisplayObject};
use crate::player::{Player, NEWEST_PLAYER_VERSION};
use crate::tag_utils::SwfMovie;
use crate::xml::XMLNode;
use gc_arena::{Collect, CollectionContext};
use generational_arena::{Arena, Index};
use std::future::Future;
use std::pin::Pin;
use std::sync::{Arc, Mutex, Weak};
use url::form_urlencoded;
pub type Handle = Index;
type Error = Box<dyn std::error::Error>;
/// Holds all in-progress loads for the player.
pub struct LoadManager<'gc>(Arena<Loader<'gc>>);
unsafe impl<'gc> Collect for LoadManager<'gc> {
fn trace(&self, cc: CollectionContext) {
for (_, loader) in self.0.iter() {
loader.trace(cc)
}
}
}
impl<'gc> LoadManager<'gc> {
/// Construct a new `LoadManager`.
pub fn new() -> Self {
Self(Arena::new())
}
/// Add a new loader to the `LoadManager`.
///
/// This function returns the loader handle for later inspection. A loader
/// handle is valid for as long as the load operation. Once the load
/// finishes, the handle will be invalidated (and the underlying loader
/// deleted).
pub fn add_loader(&mut self, loader: Loader<'gc>) -> Handle {
let handle = self.0.insert(loader);
self.0
.get_mut(handle)
.unwrap()
.introduce_loader_handle(handle);
handle
}
/// Retrieve a loader by handle.
pub fn get_loader(&self, handle: Handle) -> Option<&Loader<'gc>> {
self.0.get(handle)
}
/// Retrieve a loader by handle for mutation.
pub fn get_loader_mut(&mut self, handle: Handle) -> Option<&mut Loader<'gc>> {
self.0.get_mut(handle)
}
/// Kick off a movie clip load.
///
/// Returns the loader's async process, which you will need to spawn.
pub fn load_movie_into_clip(
&mut self,
player: Weak<Mutex<Player>>,
target_clip: DisplayObject<'gc>,
fetch: Pin<Box<dyn Future<Output = Result<Vec<u8>, Error>>>>,
target_broadcaster: Option<Object<'gc>>,
) -> Pin<Box<dyn Future<Output = Result<(), Error>> + 'static>> {
let loader = Loader::Movie {
self_handle: None,
target_clip,
target_broadcaster,
};
let handle = self.add_loader(loader);
let loader = self.get_loader_mut(handle).unwrap();
loader.introduce_loader_handle(handle);
loader.movie_loader(player, fetch)
}
/// Indicates that a movie clip has initialized (ran it's first frame).
///
/// Interested loaders will be invoked from here.
pub fn movie_clip_on_load(
&mut self,
loaded_clip: DisplayObject<'gc>,
clip_object: Option<Object<'gc>>,
root: DisplayObject<'gc>,
queue: &mut ActionQueue<'gc>,
) {
let mut invalidated_loaders = vec![];
for (index, loader) in self.0.iter_mut() {
if loader.movie_clip_loaded(loaded_clip, clip_object, root, queue) {
invalidated_loaders.push(index);
}
}
for index in invalidated_loaders {
self.0.remove(index);
}
}
/// Kick off a form data load into an AVM1 object.
///
/// Returns the loader's async process, which you will need to spawn.
pub fn load_form_into_object(
&mut self,
player: Weak<Mutex<Player>>,
target_object: Object<'gc>,
fetch: Pin<Box<dyn Future<Output = Result<Vec<u8>, Error>>>>,
) -> Pin<Box<dyn Future<Output = Result<(), Error>> + 'static>> {
let loader = Loader::Form {
self_handle: None,
target_object,
};
let handle = self.add_loader(loader);
let loader = self.get_loader_mut(handle).unwrap();
loader.introduce_loader_handle(handle);
loader.form_loader(player, fetch)
}
/// Kick off an XML data load into an XML node.
///
/// Returns the loader's async process, which you will need to spawn.
pub fn load_xml_into_node(
&mut self,
player: Weak<Mutex<Player>>,
target_node: XMLNode<'gc>,
active_clip: DisplayObject<'gc>,
fetch: Pin<Box<dyn Future<Output = Result<Vec<u8>, Error>>>>,
) -> Pin<Box<dyn Future<Output = Result<(), Error>> + 'static>> {
let loader = Loader::XML {
self_handle: None,
active_clip,
target_node,
};
let handle = self.add_loader(loader);
let loader = self.get_loader_mut(handle).unwrap();
loader.introduce_loader_handle(handle);
loader.xml_loader(player, fetch)
}
}
impl<'gc> Default for LoadManager<'gc> {
fn default() -> Self {
Self::new()
}
}
/// A struct that holds garbage-collected pointers for asynchronous code.
pub enum Loader<'gc> {
/// Loader that is loading a new movie into a movieclip.
Movie {
/// The handle to refer to this loader instance.
self_handle: Option<Handle>,
/// The target movie clip to load the movie into.
target_clip: DisplayObject<'gc>,
/// Event broadcaster (typically a `MovieClipLoader`) to fire events
/// into.
target_broadcaster: Option<Object<'gc>>,
},
/// Loader that is loading form data into an AVM1 object scope.
Form {
/// The handle to refer to this loader instance.
self_handle: Option<Handle>,
/// The target AVM1 object to load form data into.
target_object: Object<'gc>,
},
/// Loader that is loading XML data into an XML tree.
XML {
/// The handle to refer to this loader instance.
self_handle: Option<Handle>,
/// The active movie clip at the time of load invocation.
///
/// This property is a technicality: Under normal circumstances, it's
/// not supposed to be a load factor, and only exists so that the
/// runtime can do *something* in really contrived scenarios where we
/// actually need an active clip.
active_clip: DisplayObject<'gc>,
/// The target node whose contents will be replaced with the parsed XML.
target_node: XMLNode<'gc>,
},
}
unsafe impl<'gc> Collect for Loader<'gc> {
fn trace(&self, cc: CollectionContext) {
match self {
Loader::Movie {
target_clip,
target_broadcaster,
..
} => {
target_clip.trace(cc);
target_broadcaster.trace(cc);
}
Loader::Form { target_object, .. } => target_object.trace(cc),
Loader::XML { target_node, .. } => target_node.trace(cc),
}
}
}
impl<'gc> Loader<'gc> {
/// Set the loader handle for this loader.
///
/// An active loader handle is required before asynchronous loader code can
/// run.
pub fn introduce_loader_handle(&mut self, handle: Handle) {
match self {
Loader::Movie { self_handle, .. } => *self_handle = Some(handle),
Loader::Form { self_handle, .. } => *self_handle = Some(handle),
Loader::XML { self_handle, .. } => *self_handle = Some(handle),
}
}
/// Construct a future for the given movie loader.
///
/// The given future should be passed immediately to an executor; it will
/// take responsibility for running the loader to completion.
///
/// If the loader is not a movie then the returned future will yield an
/// error immediately once spawned.
pub fn movie_loader(
&mut self,
player: Weak<Mutex<Player>>,
fetch: Pin<Box<dyn Future<Output = Result<Vec<u8>, Error>>>>,
) -> Pin<Box<dyn Future<Output = Result<(), Error>> + 'static>> {
let handle = match self {
Loader::Movie { self_handle, .. } => self_handle.expect("Loader not self-introduced"),
_ => return Box::pin(async { Err("Non-movie loader spawned as movie loader".into()) }),
};
let player = player
.upgrade()
.expect("Could not upgrade weak reference to player");
Box::pin(async move {
player.lock().expect("Could not lock player!!").update(
|avm, uc| -> Result<(), Error> {
let (clip, broadcaster) = match uc.load_manager.get_loader(handle) {
Some(Loader::Movie {
target_clip,
target_broadcaster,
..
}) => (*target_clip, *target_broadcaster),
_ => unreachable!(),
};
clip.as_movie_clip().unwrap().unload(uc);
clip.as_movie_clip()
.unwrap()
.replace_with_movie(uc.gc_context, None);
if let Some(broadcaster) = broadcaster {
avm.insert_stack_frame_for_method(
clip,
broadcaster,
NEWEST_PLAYER_VERSION,
uc,
"broadcastMessage",
&["onLoadStart".into(), Value::Object(broadcaster)],
);
avm.run_stack_till_empty(uc)?;
}
Ok(())
},
)?;
let data = fetch.await;
if let Ok(data) = data {
let movie = Arc::new(SwfMovie::from_data(&data));
player
.lock()
.expect("Could not lock player!!")
.update(|avm, uc| {
let (clip, broadcaster) = match uc.load_manager.get_loader(handle) {
Some(Loader::Movie {
target_clip,
target_broadcaster,
..
}) => (*target_clip, *target_broadcaster),
_ => unreachable!(),
};
if let Some(broadcaster) = broadcaster {
avm.insert_stack_frame_for_method(
clip,
broadcaster,
NEWEST_PLAYER_VERSION,
uc,
"broadcastMessage",
&[
"onLoadProgress".into(),
Value::Object(broadcaster),
data.len().into(),
data.len().into(),
],
);
avm.run_stack_till_empty(uc)?;
}
let mut mc = clip
.as_movie_clip()
.expect("Attempted to load movie into not movie clip");
mc.replace_with_movie(uc.gc_context, Some(movie.clone()));
mc.post_instantiation(uc.gc_context, clip, avm.prototypes().movie_clip);
let mut morph_shapes = fnv::FnvHashMap::default();
mc.preload(uc, &mut morph_shapes);
// Finalize morph shapes.
for (id, static_data) in morph_shapes {
let morph_shape = MorphShape::new(uc.gc_context, static_data);
uc.library
.library_for_movie_mut(movie.clone())
.register_character(
id,
crate::character::Character::MorphShape(morph_shape),
);
}
if let Some(broadcaster) = broadcaster {
avm.insert_stack_frame_for_method(
clip,
broadcaster,
NEWEST_PLAYER_VERSION,
uc,
"broadcastMessage",
&["onLoadComplete".into(), Value::Object(broadcaster)],
);
avm.run_stack_till_empty(uc)?;
}
Ok(())
})
} else {
//TODO: Inspect the fetch error.
//This requires cooperation from the backend to send abstract
//error types we can actually inspect.
player.lock().expect("Could not lock player!!").update(
|avm, uc| -> Result<(), Error> {
let (clip, broadcaster) = match uc.load_manager.get_loader(handle) {
Some(Loader::Movie {
target_clip,
target_broadcaster,
..
}) => (*target_clip, *target_broadcaster),
_ => unreachable!(),
};
if let Some(broadcaster) = broadcaster {
avm.insert_stack_frame_for_method(
clip,
broadcaster,
NEWEST_PLAYER_VERSION,
uc,
"broadcastMessage",
&[
"onLoadError".into(),
Value::Object(broadcaster),
"LoadNeverCompleted".into(),
],
);
avm.run_stack_till_empty(uc)?;
}
Ok(())
},
)
}
})
}
pub fn form_loader(
&mut self,
player: Weak<Mutex<Player>>,
fetch: Pin<Box<dyn Future<Output = Result<Vec<u8>, Error>>>>,
) -> Pin<Box<dyn Future<Output = Result<(), Error>> + 'static>> {
let handle = match self {
Loader::Form { self_handle, .. } => self_handle.expect("Loader not self-introduced"),
_ => return Box::pin(async { Err("Non-form loader spawned as form loader".into()) }),
};
let player = player
.upgrade()
.expect("Could not upgrade weak reference to player");
Box::pin(async move {
let data = fetch.await?;
player.lock().unwrap().update(|avm, uc| {
let loader = uc.load_manager.get_loader(handle);
let that = match loader {
Some(Loader::Form { target_object, .. }) => *target_object,
None => return Err("Loader expired during loading".into()),
_ => return Err("Non-movie loader spawned as movie loader".into()),
};
for (k, v) in form_urlencoded::parse(&data) {
that.set(&k, v.into_owned().into(), avm, uc)?;
}
Ok(())
})
})
}
/// Event handler morally equivalent to `onLoad` on a movie clip.
///
/// Returns `true` if the loader has completed and should be removed.
///
/// Used to fire listener events on clips and terminate completed loaders.
pub fn movie_clip_loaded(
&mut self,
loaded_clip: DisplayObject<'gc>,
clip_object: Option<Object<'gc>>,
root: DisplayObject<'gc>,
queue: &mut ActionQueue<'gc>,
) -> bool {
let (clip, broadcaster) = match self {
Loader::Movie {
target_clip,
target_broadcaster,
..
} => (*target_clip, *target_broadcaster),
_ => return false,
};
if DisplayObject::ptr_eq(loaded_clip, clip) {
if let Some(broadcaster) = broadcaster {
queue.queue_actions(
clip,
root,
ActionType::Method {
object: broadcaster,
name: "broadcastMessage",
args: vec![
"onLoadInit".into(),
clip_object.map(|co| co.into()).unwrap_or(Value::Undefined),
],
},
false,
);
}
true
} else {
false
}
}
pub fn xml_loader(
&mut self,
player: Weak<Mutex<Player>>,
fetch: Pin<Box<dyn Future<Output = Result<Vec<u8>, Error>>>>,
) -> Pin<Box<dyn Future<Output = Result<(), Error>> + 'static>> {
let handle = match self {
Loader::XML { self_handle, .. } => self_handle.expect("Loader not self-introduced"),
_ => return Box::pin(async { Err("Non-XML loader spawned as XML loader".into()) }),
};
let player = player
.upgrade()
.expect("Could not upgrade weak reference to player");
Box::pin(async move {
let data = fetch.await;
if let Ok(data) = data {
let xmlstring = String::from_utf8(data)?;
player.lock().expect("Could not lock player!!").update(
|avm, uc| -> Result<(), Error> {
let (mut node, active_clip) = match uc.load_manager.get_loader(handle) {
Some(Loader::XML {
target_node,
active_clip,
..
}) => (*target_node, *active_clip),
_ => unreachable!(),
};
let object =
node.script_object(uc.gc_context, Some(avm.prototypes().xml_node));
avm.insert_stack_frame_for_method(
active_clip,
object,
NEWEST_PLAYER_VERSION,
uc,
"onHTTPStatus",
&[200.into()],
);
avm.run_stack_till_empty(uc)?;
avm.insert_stack_frame_for_method(
active_clip,
object,
NEWEST_PLAYER_VERSION,
uc,
"onData",
&[xmlstring.into()],
);
avm.run_stack_till_empty(uc)?;
Ok(())
},
)?;
} else {
player.lock().expect("Could not lock player!!").update(
|avm, uc| -> Result<(), Error> {
let (mut node, active_clip) = match uc.load_manager.get_loader(handle) {
Some(Loader::XML {
target_node,
active_clip,
..
}) => (*target_node, *active_clip),
_ => unreachable!(),
};
let object =
node.script_object(uc.gc_context, Some(avm.prototypes().xml_node));
avm.insert_stack_frame_for_method(
active_clip,
object,
NEWEST_PLAYER_VERSION,
uc,
"onHTTPStatus",
&[404.into()],
);
avm.run_stack_till_empty(uc)?;
avm.insert_stack_frame_for_method(
active_clip,
object,
NEWEST_PLAYER_VERSION,
uc,
"onData",
&[],
);
avm.run_stack_till_empty(uc)?;
Ok(())
},
)?;
}
Ok(())
})
}
}