ruffle/core/src/library.rs

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use crate::avm1::function::FunctionObject;
use crate::avm1::property_map::PropertyMap as Avm1PropertyMap;
use crate::avm2::{Domain as Avm2Domain, Object as Avm2Object};
use crate::backend::{audio::SoundHandle, render};
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use crate::character::Character;
use crate::display_object::{Bitmap, Graphic, MorphShape, TDisplayObject, Text};
use crate::font::{Font, FontDescriptor};
use crate::prelude::*;
use crate::tag_utils::SwfMovie;
use crate::vminterface::AvmType;
use gc_arena::{Collect, Gc, GcCell, MutationContext};
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use std::collections::HashMap;
use std::sync::{Arc, Weak};
use swf::CharacterId;
use weak_table::{traits::WeakElement, PtrWeakKeyHashMap, WeakValueHashMap};
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/// The mappings between symbol names and constructors registered
/// with `Object.registerClass`.
#[derive(Collect)]
#[collect(no_drop)]
pub struct Avm1ConstructorRegistry<'gc> {
symbol_map: GcCell<'gc, Avm1PropertyMap<FunctionObject<'gc>>>,
is_case_sensitive: bool,
}
impl<'gc> Avm1ConstructorRegistry<'gc> {
pub fn new(is_case_sensitive: bool, gc_context: MutationContext<'gc, '_>) -> Self {
Self {
symbol_map: GcCell::allocate(gc_context, Avm1PropertyMap::new()),
is_case_sensitive,
}
}
pub fn get(&self, symbol: &str) -> Option<FunctionObject<'gc>> {
self.symbol_map
.read()
.get(symbol, self.is_case_sensitive)
.copied()
}
pub fn set(
&self,
symbol: &str,
constructor: Option<FunctionObject<'gc>>,
gc_context: MutationContext<'gc, '_>,
) {
let mut map = self.symbol_map.write(gc_context);
if let Some(ctor) = constructor {
map.insert(symbol, ctor, self.is_case_sensitive);
} else {
map.remove(symbol, self.is_case_sensitive);
};
}
}
#[derive(Clone)]
struct MovieSymbol(Arc<SwfMovie>, CharacterId);
#[derive(Clone)]
struct WeakMovieSymbol(Weak<SwfMovie>, CharacterId);
impl WeakElement for WeakMovieSymbol {
type Strong = MovieSymbol;
fn new(view: &Self::Strong) -> Self {
Self(Arc::downgrade(&view.0), view.1)
}
fn view(&self) -> Option<Self::Strong> {
if let Some(strong) = self.0.upgrade() {
Some(MovieSymbol(strong, self.1))
} else {
None
}
}
}
/// The mappings between constructors and library characters defined by
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/// `SymbolClass`.
pub struct Avm2ConstructorRegistry<'gc> {
/// A list of AVM2 class constructors and the character IDs they are expected
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/// to instantiate.
constr_map: WeakValueHashMap<Avm2Object<'gc>, WeakMovieSymbol>,
}
unsafe impl Collect for Avm2ConstructorRegistry<'_> {
fn trace(&self, cc: gc_arena::CollectionContext) {
for (k, _) in self.constr_map.iter() {
k.trace(cc);
}
}
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}
impl Default for Avm2ConstructorRegistry<'_> {
fn default() -> Self {
Self::new()
}
}
impl<'gc> Avm2ConstructorRegistry<'gc> {
pub fn new() -> Self {
Self {
constr_map: WeakValueHashMap::new(),
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}
}
/// Retrieve the library symbol for a given AVM2 class constructor.
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///
/// A value of `None` indicates that this AVM2 class is not associated with
/// a library symbol.
pub fn constr_symbol(&self, proto: Avm2Object<'gc>) -> Option<(Arc<SwfMovie>, CharacterId)> {
match self.constr_map.get(&proto) {
Some(MovieSymbol(movie, symbol)) => Some((movie, symbol)),
None => None,
}
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}
/// Associate an AVM2 class constructor with a given library symbol.
pub fn set_constr_symbol(
&mut self,
proto: Avm2Object<'gc>,
movie: Arc<SwfMovie>,
symbol: CharacterId,
) {
self.constr_map.insert(proto, MovieSymbol(movie, symbol));
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}
}
/// Symbol library for a single given SWF.
#[derive(Collect)]
#[collect(no_drop)]
pub struct MovieLibrary<'gc> {
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characters: HashMap<CharacterId, Character<'gc>>,
export_characters: Avm1PropertyMap<Character<'gc>>,
jpeg_tables: Option<Vec<u8>>,
fonts: HashMap<FontDescriptor, Font<'gc>>,
avm_type: AvmType,
avm2_domain: Option<Avm2Domain<'gc>>,
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/// Shared reference to the constructor registry used for this movie.
/// Should be `None` if this is an AVM2 movie.
avm1_constructor_registry: Option<Gc<'gc, Avm1ConstructorRegistry<'gc>>>,
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}
impl<'gc> MovieLibrary<'gc> {
pub fn new(avm_type: AvmType) -> Self {
MovieLibrary {
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characters: HashMap::new(),
export_characters: Avm1PropertyMap::new(),
jpeg_tables: None,
fonts: HashMap::new(),
avm_type,
avm2_domain: None,
avm1_constructor_registry: None,
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}
}
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pub fn register_character(&mut self, id: CharacterId, character: Character<'gc>) {
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// TODO(Herschel): What is the behavior if id already exists?
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if !self.contains_character(id) {
if let Character::Font(font) = character.clone() {
self.fonts.insert(font.descriptor().clone(), font);
}
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self.characters.insert(id, character);
} else {
log::error!("Character ID collision: Tried to register ID {} twice", id);
}
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}
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/// Registers an export name for a given character ID.
/// This character will then be instantiable from AVM1.
pub fn register_export(
&mut self,
id: CharacterId,
export_name: &str,
) -> Option<&Character<'gc>> {
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if let Some(character) = self.characters.get(&id) {
self.export_characters
.insert(export_name, character.clone(), false);
Some(character)
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} else {
log::warn!(
"Can't register export {}: Character ID {} doesn't exist",
export_name,
id,
);
None
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}
}
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pub fn contains_character(&self, id: CharacterId) -> bool {
self.characters.contains_key(&id)
}
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pub fn character_by_id(&self, id: CharacterId) -> Option<&Character<'gc>> {
self.characters.get(&id)
}
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pub fn character_by_export_name(&self, name: &str) -> Option<&Character<'gc>> {
self.export_characters.get(name, false)
}
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pub fn avm1_constructor_registry(&self) -> Option<Gc<'gc, Avm1ConstructorRegistry<'gc>>> {
self.avm1_constructor_registry
}
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/// Instantiates the library item with the given character ID into a display object.
/// The object must then be post-instantiated before being used.
pub fn instantiate_by_id(
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&self,
id: CharacterId,
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gc_context: MutationContext<'gc, '_>,
) -> Result<DisplayObject<'gc>, Box<dyn std::error::Error>> {
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if let Some(character) = self.characters.get(&id) {
self.instantiate_display_object(character, gc_context)
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} else {
log::error!("Tried to instantiate non-registered character ID {}", id);
Err("Character id doesn't exist".into())
}
}
/// Instantiates the library item with the given export name into a display object.
/// The object must then be post-instantiated before being used.
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pub fn instantiate_by_export_name(
&self,
export_name: &str,
gc_context: MutationContext<'gc, '_>,
) -> Result<DisplayObject<'gc>, Box<dyn std::error::Error>> {
if let Some(character) = self.export_characters.get(export_name, false) {
self.instantiate_display_object(character, gc_context)
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} else {
log::error!(
"Tried to instantiate non-registered character {}",
export_name
);
Err("Character id doesn't exist".into())
}
}
/// Instantiates the given character into a display object.
/// The object must then be post-instantiated before being used.
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fn instantiate_display_object(
&self,
character: &Character<'gc>,
gc_context: MutationContext<'gc, '_>,
) -> Result<DisplayObject<'gc>, Box<dyn std::error::Error>> {
match character {
Character::Bitmap(bitmap) => Ok(bitmap.instantiate(gc_context)),
Character::EditText(edit_text) => Ok(edit_text.instantiate(gc_context)),
Character::Graphic(graphic) => Ok(graphic.instantiate(gc_context)),
Character::MorphShape(morph_shape) => Ok(morph_shape.instantiate(gc_context)),
Character::MovieClip(movie_clip) => Ok(movie_clip.instantiate(gc_context)),
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Character::Avm1Button(button) => Ok(button.instantiate(gc_context)),
Character::Avm2Button(button) => Ok(button.instantiate(gc_context)),
Character::Text(text) => Ok(text.instantiate(gc_context)),
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Character::Video(video) => Ok(video.instantiate(gc_context)),
_ => Err("Not a DisplayObject".into()),
}
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}
pub fn get_bitmap(&self, id: CharacterId) -> Option<Bitmap<'gc>> {
if let Some(&Character::Bitmap(bitmap)) = self.characters.get(&id) {
Some(bitmap)
} else {
None
}
}
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pub fn get_font(&self, id: CharacterId) -> Option<Font<'gc>> {
if let Some(&Character::Font(font)) = self.characters.get(&id) {
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Some(font)
} else {
None
}
}
/// Find a font by it's name and parameters.
pub fn get_font_by_name(
&self,
name: &str,
is_bold: bool,
is_italic: bool,
) -> Option<Font<'gc>> {
let descriptor = FontDescriptor::from_parts(name, is_bold, is_italic);
self.fonts.get(&descriptor).copied()
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}
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/// Returns the `Graphic` with the given character ID.
/// Returns `None` if the ID does not exist or is not a `Graphic`.
pub fn get_graphic(&self, id: CharacterId) -> Option<Graphic<'gc>> {
if let Some(&Character::Graphic(graphic)) = self.characters.get(&id) {
Some(graphic)
} else {
None
}
}
/// Returns the `MorphShape` with the given character ID.
/// Returns `None` if the ID does not exist or is not a `MorphShape`.
pub fn get_morph_shape(&self, id: CharacterId) -> Option<MorphShape<'gc>> {
if let Some(&Character::MorphShape(morph_shape)) = self.characters.get(&id) {
Some(morph_shape)
} else {
None
}
}
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pub fn get_sound(&self, id: CharacterId) -> Option<SoundHandle> {
if let Some(Character::Sound(sound)) = self.characters.get(&id) {
Some(*sound)
} else {
None
}
}
/// Returns the `Text` with the given character ID.
/// Returns `None` if the ID does not exist or is not a `Text`.
pub fn get_text(&self, id: CharacterId) -> Option<Text<'gc>> {
if let Some(&Character::Text(text)) = self.characters.get(&id) {
Some(text)
} else {
None
}
}
pub fn set_jpeg_tables(&mut self, data: Vec<u8>) {
if self.jpeg_tables.is_some() {
// SWF spec says there should only be one JPEGTables tag.
// TODO: What is the behavior when there are multiples?
log::warn!("SWF contains multiple JPEGTables tags");
return;
}
// Some SWFs have a JPEGTables tag with 0 length; ignore these.
// (Does this happen when there is only a single DefineBits tag?)
self.jpeg_tables = if data.is_empty() {
None
} else {
Some(render::remove_invalid_jpeg_data(&data[..]).to_vec())
}
}
pub fn jpeg_tables(&self) -> Option<&[u8]> {
self.jpeg_tables.as_ref().map(|data| &data[..])
}
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/// Get the VM type of this movie.
pub fn avm_type(&self) -> AvmType {
self.avm_type
}
/// Forcibly set the AVM type of this movie.
///
/// This is intended for display object types which can be created
/// dynamically but need a placeholder movie. You should *not* attempt to
/// change the AVM type of an actual SWF.
pub fn force_avm_type(&mut self, new_type: AvmType) {
self.avm_type = new_type;
}
pub fn set_avm2_domain(&mut self, avm2_domain: Avm2Domain<'gc>) {
self.avm2_domain = Some(avm2_domain);
}
/// Get the AVM2 domain this movie runs under.
///
/// Note that the presence of an AVM2 domain does *not* indicate that this
/// movie provides AVM2 code. For example, a movie may have been loaded by
/// AVM2 code into a particular domain, even though it turned out to be
/// an AVM1 movie, and thus this domain is unused.
pub fn avm2_domain(&self) -> Avm2Domain<'gc> {
self.avm2_domain.unwrap()
}
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}
impl<'gc> render::BitmapSource for MovieLibrary<'gc> {
fn bitmap(&self, id: u16) -> Option<render::BitmapInfo> {
self.get_bitmap(id).map(|bitmap| render::BitmapInfo {
handle: bitmap.bitmap_handle(),
width: bitmap.width(),
height: bitmap.height(),
})
}
}
/// Symbol library for multiple movies.
pub struct Library<'gc> {
/// All the movie libraries.
movie_libraries: PtrWeakKeyHashMap<Weak<SwfMovie>, MovieLibrary<'gc>>,
/// The embedded device font.
device_font: Option<Font<'gc>>,
constructor_registry_case_insensitive: Gc<'gc, Avm1ConstructorRegistry<'gc>>,
constructor_registry_case_sensitive: Gc<'gc, Avm1ConstructorRegistry<'gc>>,
/// A list of the symbols associated with specific AVM2 constructor
/// prototypes.
avm2_constructor_registry: Avm2ConstructorRegistry<'gc>,
}
unsafe impl<'gc> gc_arena::Collect for Library<'gc> {
#[inline]
fn trace(&self, cc: gc_arena::CollectionContext) {
for (_, val) in self.movie_libraries.iter() {
val.trace(cc);
}
self.device_font.trace(cc);
self.constructor_registry_case_insensitive.trace(cc);
self.constructor_registry_case_sensitive.trace(cc);
self.avm2_constructor_registry.trace(cc);
}
}
impl<'gc> Library<'gc> {
pub fn empty(gc_context: MutationContext<'gc, '_>) -> Self {
Self {
movie_libraries: PtrWeakKeyHashMap::new(),
device_font: None,
constructor_registry_case_insensitive: Gc::allocate(
gc_context,
Avm1ConstructorRegistry::new(false, gc_context),
),
constructor_registry_case_sensitive: Gc::allocate(
gc_context,
Avm1ConstructorRegistry::new(true, gc_context),
),
avm2_constructor_registry: Default::default(),
}
}
pub fn library_for_movie(&self, movie: Arc<SwfMovie>) -> Option<&MovieLibrary<'gc>> {
self.movie_libraries.get(&movie)
}
pub fn library_for_movie_mut(&mut self, movie: Arc<SwfMovie>) -> &mut MovieLibrary<'gc> {
if !self.movie_libraries.contains_key(&movie) {
let avm_type = movie.avm_type();
let mut movie_library = MovieLibrary::new(avm_type);
if avm_type == AvmType::Avm1 {
movie_library.avm1_constructor_registry =
Some(self.get_avm1_constructor_registry(movie.version()));
}
self.movie_libraries.insert(movie.clone(), movie_library);
};
self.movie_libraries.get_mut(&movie).unwrap()
}
/// Returns the device font for use when a font is unavailable.
pub fn device_font(&self) -> Option<Font<'gc>> {
self.device_font
}
/// Sets the device font.
pub fn set_device_font(&mut self, font: Option<Font<'gc>>) {
self.device_font = font;
}
/// Gets the constructor registry to use for the given SWF version.
/// Because SWFs v6 and v7+ use different case-sensitivity rules, Flash
/// keeps two separate registries, one case-sensitive, the other not.
fn get_avm1_constructor_registry(
&mut self,
swf_version: u8,
) -> Gc<'gc, Avm1ConstructorRegistry<'gc>> {
if swf_version < 7 {
self.constructor_registry_case_insensitive
} else {
self.constructor_registry_case_sensitive
}
}
/// Get the AVM2 constructor registry.
pub fn avm2_constructor_registry(&self) -> &Avm2ConstructorRegistry<'gc> {
&self.avm2_constructor_registry
}
/// Mutate the AVM2 constructor registry.
pub fn avm2_constructor_registry_mut(&mut self) -> &mut Avm2ConstructorRegistry<'gc> {
&mut self.avm2_constructor_registry
}
}