ruffle/core/src/avm2/activation.rs

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//! Activation frames
use crate::avm2::function::Avm2Function;
use crate::avm2::object::Object;
use crate::avm2::Error;
use gc_arena::{Collect, Gc};
/// Represents a single activation of a given AVM2 function or keyframe.
#[derive(Clone, Collect)]
#[collect(no_drop)]
pub struct Activation<'gc> {
/// The function being executed.
action: Gc<'gc, Avm2Function>,
/// The current location of the instruction stream being executed.
pc: usize,
/// The immutable value of `this`.
this: Object<'gc>,
/// The arguments this function was called by.
arguments: Option<Object<'gc>>,
/// Flags that the current activation frame is being executed and has a
/// reader object copied from it. Taking out two readers on the same
/// activation frame is a programming error.
is_executing: bool,
}
impl<'gc> Activation<'gc> {
pub fn from_action(
action: Gc<'gc, Avm2Function>,
this: Object<'gc>,
arguments: Option<Object<'gc>>,
) -> Self {
Self {
action,
pc: 0,
this,
arguments,
is_executing: false,
}
}
/// Attempts to lock the activation frame for execution.
///
/// If this frame is already executing, that is an error condition.
pub fn lock(&mut self) -> Result<(), Error> {
if self.is_executing {
return Err("Attempted to execute the same frame twice".into());
}
self.is_executing = true;
Ok(())
}
/// Unlock the activation object. This allows future execution to run on it
/// again.
pub fn unlock_execution(&mut self) {
self.is_executing = false;
}
/// Obtain a reference to the function being executed.
pub fn action(&self) -> Gc<'gc, Avm2Function> {
self.action
}
/// Get the PC value.
pub fn pc(&self) -> usize {
self.pc
}
/// Set the PC value.
pub fn set_pc(&mut self, new_pc: usize) {
self.pc = new_pc;
}
}