ruffle/core/src/avm2/class.rs

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//! AVM2 classes
use crate::avm2::method::Method;
use crate::avm2::names::{Multiname, Namespace, QName};
use crate::avm2::r#trait::{Trait, TraitKind};
use crate::avm2::script::TranslationUnit;
use crate::avm2::string::AvmString;
use crate::avm2::{Avm2, Error};
use enumset::{EnumSet, EnumSetType};
use gc_arena::{Collect, GcCell, MutationContext};
use swf::avm2::types::{Class as AbcClass, Instance as AbcInstance};
#[derive(Clone, Debug, Collect)]
#[collect(require_static)]
pub struct CollectWrapper<T>(T);
/// All possible attributes for a given class.
#[derive(EnumSetType, Debug)]
pub enum ClassAttributes {
/// Class is sealed, attempts to set or init dynamic properties on an
/// object will generate a runtime error.
Sealed,
/// Class is final, attempts to construct child classes from it will
/// generate a verification error.
Final,
/// Class is an interface.
Interface,
}
/// A loaded ABC Class which can be used to construct objects with.
#[derive(Clone, Debug, Collect)]
#[collect(no_drop)]
pub struct Class<'gc> {
/// The name of the class.
name: QName<'gc>,
/// The name of this class's superclass.
super_class: Option<Multiname<'gc>>,
/// Attributes of the given class.
attributes: CollectWrapper<EnumSet<ClassAttributes>>,
/// The namespace that protected traits of this class are stored into.
protected_namespace: Option<Namespace<'gc>>,
/// The list of interfaces this class implements.
interfaces: Vec<Multiname<'gc>>,
/// The instance initializer for this class.
///
/// Must be called each time a new class instance is constructed.
instance_init: Method<'gc>,
/// Instance traits for a given class.
///
/// These are accessed as normal instance properties; they should not be
/// present on prototypes, but instead should shadow any prototype
/// properties that would match.
instance_traits: Vec<Trait<'gc>>,
/// The class initializer for this class.
///
/// Must be called once prior to any use of this class.
class_init: Method<'gc>,
/// Static traits for a given class.
///
/// These are accessed as constructor properties.
class_traits: Vec<Trait<'gc>>,
/// Whether or not this `Class` has loaded it's traits or not.
traits_loaded: bool,
}
/// Find traits in a list of traits matching a name.
///
/// This function also enforces final/override bits on the traits, and will
/// raise `VerifyError`s as needed.
///
/// TODO: This is an O(n^2) algorithm, it sucks.
fn do_trait_lookup<'gc>(
name: &QName<'gc>,
known_traits: &mut Vec<Trait<'gc>>,
all_traits: &[Trait<'gc>],
) -> Result<(), Error> {
for trait_entry in all_traits {
if name == trait_entry.name() {
for known_trait in known_traits.iter() {
match (&trait_entry.kind(), &known_trait.kind()) {
(TraitKind::Getter { .. }, TraitKind::Setter { .. }) => continue,
(TraitKind::Setter { .. }, TraitKind::Getter { .. }) => continue,
_ => {}
};
if known_trait.is_final() {
return Err("Attempting to override a final definition".into());
}
if !trait_entry.is_override() {
return Err("Definition override is not marked as override".into());
}
}
known_traits.push(trait_entry.clone());
}
}
Ok(())
}
impl<'gc> Class<'gc> {
/// Create a new class.
///
/// This function is primarily intended for use by native code to define
/// builtin classes. The absolute minimum necessary to define a class is
/// required here; further methods allow further changes to the class.
///
/// Classes created in this way cannot have traits loaded from an ABC file
/// using `load_traits`.
pub fn new(
name: QName<'gc>,
instance_init: Method<'gc>,
class_init: Method<'gc>,
mc: MutationContext<'gc, '_>,
) -> GcCell<'gc, Self> {
GcCell::allocate(
mc,
Self {
name,
super_class: None,
attributes: CollectWrapper(EnumSet::empty()),
protected_namespace: None,
interfaces: Vec::new(),
instance_init,
instance_traits: Vec::new(),
class_init,
class_traits: Vec::new(),
traits_loaded: true,
},
)
}
/// Construct a class from a `TranslationUnit` and it's class index.
///
/// The returned class will be allocated, but no traits will be loaded. The
/// caller is responsible for storing the class in the `TranslationUnit`
/// and calling `load_traits` to complete the trait-loading process.
pub fn from_abc_index(
unit: TranslationUnit<'gc>,
class_index: u32,
mc: MutationContext<'gc, '_>,
) -> Result<GcCell<'gc, Self>, Error> {
let abc = unit.abc();
let abc_class: Result<&AbcClass, Error> = abc
.classes
.get(class_index as usize)
.ok_or_else(|| "LoadError: Class index not valid".into());
let abc_class = abc_class?;
let abc_instance: Result<&AbcInstance, Error> = abc
.instances
.get(class_index as usize)
.ok_or_else(|| "LoadError: Instance index not valid".into());
let abc_instance = abc_instance?;
let name = QName::from_abc_multiname(unit, abc_instance.name.clone(), mc)?;
let super_class = if abc_instance.super_name.0 == 0 {
None
} else {
Some(Multiname::from_abc_multiname_static(
unit,
abc_instance.super_name.clone(),
mc,
)?)
};
let protected_namespace = if let Some(ns) = &abc_instance.protected_namespace {
Some(Namespace::from_abc_namespace(unit, ns.clone(), mc)?)
} else {
None
};
let mut interfaces = Vec::new();
for interface_name in abc_instance.interfaces.iter() {
interfaces.push(Multiname::from_abc_multiname_static(
unit,
interface_name.clone(),
mc,
)?);
}
let instance_init = unit.load_method(abc_instance.init_method.0, mc)?;
let class_init = unit.load_method(abc_class.init_method.0, mc)?;
let mut attributes = EnumSet::new();
if abc_instance.is_sealed {
attributes |= ClassAttributes::Sealed;
}
if abc_instance.is_final {
attributes |= ClassAttributes::Final;
}
if abc_instance.is_interface {
attributes |= ClassAttributes::Interface;
}
Ok(GcCell::allocate(
mc,
Self {
name,
super_class,
attributes: CollectWrapper(attributes),
protected_namespace,
interfaces,
instance_init,
instance_traits: Vec::new(),
class_init,
class_traits: Vec::new(),
traits_loaded: false,
},
))
}
/// Finish the class-loading process by loading traits.
///
/// This process must be done after the `Class` has been stored in the
/// `TranslationUnit`. Failing to do so runs the risk of runaway recursion
/// or double-borrows. It should be done before the class is actually
/// instantiated into an `Object`.
pub fn load_traits(
&mut self,
unit: TranslationUnit<'gc>,
class_index: u32,
avm2: &mut Avm2<'gc>,
mc: MutationContext<'gc, '_>,
) -> Result<(), Error> {
if self.traits_loaded {
return Ok(());
}
self.traits_loaded = true;
let abc = unit.abc();
let abc_class: Result<&AbcClass, Error> = abc
.classes
.get(class_index as usize)
.ok_or_else(|| "LoadError: Class index not valid".into());
let abc_class = abc_class?;
let abc_instance: Result<&AbcInstance, Error> = abc
.instances
.get(class_index as usize)
.ok_or_else(|| "LoadError: Instance index not valid".into());
let abc_instance = abc_instance?;
for abc_trait in abc_instance.traits.iter() {
self.instance_traits
.push(Trait::from_abc_trait(unit, &abc_trait, avm2, mc)?);
}
for abc_trait in abc_class.traits.iter() {
self.class_traits
.push(Trait::from_abc_trait(unit, &abc_trait, avm2, mc)?);
}
Ok(())
}
pub fn name(&self) -> &QName<'gc> {
&self.name
}
pub fn super_class_name(&self) -> &Option<Multiname<'gc>> {
&self.super_class
}
/// Define a trait on the class.
///
/// Class traits will be accessible as properties on the class constructor
/// function.
pub fn define_class_trait(&mut self, my_trait: Trait<'gc>) {
self.class_traits.push(my_trait);
}
/// Given a name, append class traits matching the name to a list of known
/// traits.
///
/// This function adds it's result onto the list of known traits, with the
/// caveat that duplicate entries will be replaced (if allowed). As such, this
/// function should be run on the class hierarchy from top to bottom.
///
/// If a given trait has an invalid name, attempts to override a final trait,
/// or overlaps an existing trait without being an override, then this function
/// returns an error.
pub fn lookup_class_traits(
&self,
name: &QName<'gc>,
known_traits: &mut Vec<Trait<'gc>>,
) -> Result<(), Error> {
do_trait_lookup(name, known_traits, &self.class_traits)
}
/// Determines if this class provides a given trait on itself.
pub fn has_class_trait(&self, name: &QName<'gc>) -> bool {
for trait_entry in self.class_traits.iter() {
if name == trait_entry.name() {
return true;
}
}
false
}
/// Look for a class trait with a given local name, and return it's
/// namespace.
///
/// TODO: Matching multiple namespaces with the same local name is at least
/// claimed by the AVM2 specification to be a `VerifyError`.
pub fn resolve_any_class_trait(&self, local_name: AvmString<'gc>) -> Option<Namespace<'gc>> {
for trait_entry in self.class_traits.iter() {
if local_name == trait_entry.name().local_name() {
return Some(trait_entry.name().namespace().clone());
}
}
None
}
/// Define a trait on instances of the class.
///
/// Instance traits will be accessible as properties on instances of the
/// class. They will not be accessible on the class prototype, and any
/// properties defined on the prototype will be shadowed by these traits.
pub fn define_instance_trait(&mut self, my_trait: Trait<'gc>) {
self.class_traits.push(my_trait);
}
/// Given a name, append instance traits matching the name to a list of
/// known traits.
///
/// This function adds it's result onto the list of known traits, with the
/// caveat that duplicate entries will be replaced (if allowed). As such, this
/// function should be run on the class hierarchy from top to bottom.
///
/// If a given trait has an invalid name, attempts to override a final trait,
/// or overlaps an existing trait without being an override, then this function
/// returns an error.
pub fn lookup_instance_traits(
&self,
name: &QName<'gc>,
known_traits: &mut Vec<Trait<'gc>>,
) -> Result<(), Error> {
do_trait_lookup(name, known_traits, &self.instance_traits)
}
/// Determines if this class provides a given trait on it's instances.
pub fn has_instance_trait(&self, name: &QName<'gc>) -> bool {
for trait_entry in self.instance_traits.iter() {
if name == trait_entry.name() {
return true;
}
}
false
}
/// Look for an instance trait with a given local name, and return it's
/// namespace.
///
/// TODO: Matching multiple namespaces with the same local name is at least
/// claimed by the AVM2 specification to be a `VerifyError`.
pub fn resolve_any_instance_trait(&self, local_name: AvmString<'gc>) -> Option<Namespace<'gc>> {
for trait_entry in self.instance_traits.iter() {
if local_name == trait_entry.name().local_name() {
return Some(trait_entry.name().namespace().clone());
}
}
None
}
/// Get this class's instance initializer.
pub fn instance_init(&self) -> Method<'gc> {
self.instance_init.clone()
}
/// Get this class's class initializer.
pub fn class_init(&self) -> Method<'gc> {
self.class_init.clone()
}
pub fn interfaces(&self) -> &[Multiname<'gc>] {
&self.interfaces
}
}